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Adrift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #818 | 3.643 | 3.643 |
| Overall | #1123 | 3.286 | 3.286 |
| Presentation | #1199 | 3.440 | 3.440 |
| Fun | #1426 | 3.048 | 3.048 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are left to the mercy of the currents
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This game is very promising, a chill music and some sfx would be great. I found this game challenging and pretty fun to play, nice concept and great work!
Fun and relaxing game
Fun simple game. The game lags a bit after some time but nothing that warm the experience.
Interesting game. If there is deep ocean relaxing music it will be perfect.
It was very relaxing to play this game, I think ambient musics and/or sounds would enhance the game's immersive / zoning out nature of gameplay.
On the other hand, I've noticed that the game has some performance issues that would settle down once I'm dead & respawned, I assume it has to do with the flow particle that's spawning?
Overally, this was the most immersive entry so far! I almost zoned out playing this one.
Yes, the flow particles are horribly optimized, they're not even really particles, due to how the flow system works. But they're essential to communicate the flow, so I couldn't cut it too much.
Some music would have made this game super relaxing and awesome! Really original mechanic!