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Coin$ Pusher Ltd.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #1 | 4.500 | 4.500 |
| Gameplay | #1 | 4.367 | 4.367 |
| Overall | #1 | 4.333 | 4.333 |
| Special Object Implementation | #1 | 4.733 | 4.733 |
| Polish | #3 | 4.433 | 4.433 |
| Audio | #4 | 3.833 | 3.833 |
| Visuals | #7 | 4.133 | 4.133 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
In Coin$ Pusher Ltd, you play a series of minigames that both boost your progress and require you to multi-task between increasingly complex elements.
How did you add the Special Object?
You push coins into a hole. Money comes out. There's a lotta coins in Coin$ Pusher.
What tools and 3rd party assets did you use?
Unity, Affinity
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Comments
Cool game! I got to 1 mil and that's it.
A lot of different things to do, and you can get tired, doing everything at once. I was ready to gave up after seeing the 1000000 quota, but motivation, that this panes gave to me, it's enough to play through pain!
My immediate impression- red-light-green-light, with coins, nice!
On point with the micro management giving us mysterious knobs and dials with no obvious purpose. They were fun to play with. I am not convinced the blue button on the coolant has any purpose. The 3 digits... they blew up my stash... The pusher, hmm, very micro-management.
I suffered serious lag once I was given my final goal and told I was being timed. It made lining things up really difficult. But I could see, having taken 25 minutes to even get my target I was on a hiding to nothing. I finally gave up when the RNG I bet my retirement gave me bombs instead of prizes.
Took me a while to notice the volume slider at the bottom. I thought the sound effects were good, but the music got annoying, would've been nice to control them separately, and a menu to restart, especially when you tell me I am being timed! Permanently on-screen tutorial was a nice touch but found it could get out of sync telling me stuff too late, or stuff I already knew.
Didn't think I'd see micro management become fun, but this is the best synergy of the two.
You deserve the win. No time for comments i gotta keep playing
Well made, yes, as others say, its like a full game already
Very cool and relaxing gameplay!
Wow, you absolutely nailed it. Impressive gameplay time and polish!
I played for about ten minutes and still wasn't done with all the features, that's impressive for a jam game! it was nicely paced and genuinely fun to play, so great job :)
Can we make this a mobile game pls? I would play the sh*t out of this on my phone, its so addicting. No notes, its great!
Touchscreen and stylus pen support is coming very soon! Probably within the next several hours :D
Very fun game and had a blast trying to speedrun the time. This is amazing for a first game jam and I really don't know how to add any critique. This is pretty much as "micromanagement" and "coin" as a game can get imo.
OMG that's the fastest time I've seen so far. That's awesome! Thanks for trying it out :D
Very fun, very polished. Well done for making this, you should be very proud :)
Thanks a lot!! I am very happy with how it turned out and the positive reception!
I got addicted real fast and felt relaxed and stressed at the same time.
Amazing game. The gameplay is very addicting and easy to understand. Perfect use of the theme. The art, audio, and visuals are all great. This is incredible work good job.
Really appreciate the kind words!!
This game was very fun! It a very simple and relaxing type of game. I love it! And the art is also really good!
Thanks a lot!
Amazing job! This looks like a full project, not just a game jam game—I like it a lot. Very polished.
Thanks a lot for checking it out! Appreciate the kind words!
Hooked me instantly. Multitasking machines, upgrades, coins everywhere… pure dopamine. Broke it slightly by lagging my PC, but who cares. This is the kind of game that makes me proud to be a dev.... So... Marvelous job!
Omg thanksss! Really happy you found it fun
Easy to get into, easy to get lost in. Enjoyed my time with it. However, I just wish there was much more present fail condition and controls were slightly bigger. Audio is kinda there, which doesn't help overall experience.
Appreciate the feedback! Thanks for trying it, and I'm glad you had fun!
Really fun game, I just think it would help if some controls are given to buttons instead of mouse. Love the style and music
Thanks a lot for the kind words! I do love a bit of chill jazz in the background.
Enjoyed... Took me 30 minutes to get it lol, probably will do a lot better if I were to run it again now that I understand the game a lot more.
Very clever with the theme :)
(p.s. my mouse is NOT happy)