I see rat, I like. Praise to ret
Mattsgonnamine
Creator of
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I dont even know what I just played, but I loved it. I have never been on any psychadelics but that is what I imagine it would feel like. I didnt like how quickly the character moved (as it made precision tough) but it began to grow on me after a while. It felt frantic, and incredibly fun with beautiful art that really hammered home a sense of story, even if there wasnt one. Could not figure out what the pit to the left was tho
Actually really cute game, although the characters feel strangely familiar, I wonder where??? Anyways the only issue I had was it was sometimes hard to tell what you had to jump over in the mountains. I thought the mechanics of you not knowing what was ahead and having to guess led to hilarious moments. The backgrounds were also really nicely made, like thats seriously some gorgeous pixel art. Great work
Decently cute game, the visual effects really brought it together and the momentum based movement started to grow on me after a bit even if it felt stiff at times, the only issue I have is that the pacing can at times feel quite slow as it seems a lot of the time you are just brute forcing your way through the level instead of careful platforming. I do find it funny how the character dies when they win tho
Really fun racer, I liked how seamless the transition was to racing your ghost and the drifting felt really nice to pull off, it never felt uncontrollable like some games. If I am to nitpick (and this is like a really small thing) maybe some visual effects to add a sense of speed? Other than that, great game!
P.S. I loved the music track. Fit really well



