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A jam submission

HR DevilsView game page

A speedrun platformer made in 4 days for the GMTK game jam
Submitted by Mattsgonnamine, Deckpop — 2 hours, 54 minutes before the deadline
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HR Devils's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#10193.2763.276
Artwork#48092.7932.793
Audio#52672.4482.448
Creativity#52912.9312.931
Enjoyment#56282.4832.483

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main character is stuck in a time loop where if the level is not completed in time, it loops back to the start (with minor variations in the level) but the obstacle setup is the same

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted(+1)

A fun little game. I really liked the art style!

Submitted(+1)

Sorry to say I had a lot of trouble with the slide mechanic, my character kept getting stuck so I struggled to see much of the game

Developer

Yeah, there were a few issues with the slide that we just ran out of time to solve

Submitted(+1)

A bit more audio variety would round it out nicely, but overall this is a fantastic, fun ride!

Submitted(+1)

Nice game

Submitted(+1)

Hi, played a bit and it was fun
it's nice when in the flow, i'm not skillful enough for the win right know

Submitted (1 edit) (+1)

The character animation is really nice:) And adding danger on each loss is a good idea! Couldn't figure out how to win, skill issue aha

Developer(+1)

Winning is getting to the end of the third floor before time runs out, it's a bit tricky to do, sorry

Submitted(+1)

Liked the game. Was a fun little jump and run. Got stuck here and there on some objects, but managed to reach the third level until I got stuck because of fire :D. Good job :)!

Submitted(+1)

I liked this game, the narrative and the game in general was creative, some obstacles like chairs were buged but in general the game is good and the effort and love is noticed in the game !

Submitted(+1)

Nice effort on your game. Looks like there are some stray collision shapes around, causes the character to get stuck occasionally. I got to the second elevator but pressing e did nothing, and caused the camera to go a bit crazy. I think with some refinement you can get this feeling a bit smoother. Good job.

Developer

Damn it, I thought I got rid of the camera bug, Thank you for the feedback!

Submitted(+1)

the platforming felt pretty clunky due to unclear hitboxes, and I got to the end and got confused since I couldn't figure out how to go through the door. Sometimes I would get hit by nothing randomly, but it didn't do much since taking damage only slows you down.
The game can be good, but needs more time to cook

Submitted(+1)

sadly I got stuck on the chairs and couldn't make it to the end. love the powersliding mechanic though

Developer (2 edits)

Sorry about that, we tried to ensure that you could always build up enough momentum to escape the chairs by moving inside the object you were stuck in and then sliding (cause I couldn't figure out the bug fix in time), did I miss a spot?

Submitted(+1)

solid game and really nice animation

Submitted(+1)

I really like the controls in this game! nice work

Submitted(+1)

It reminds me of when I was at work... (currently) Sliding shovel jumping is cool

Submitted(+1)

Nice game and smooth controls. I think the sound design could’ve been a bit better, but overall, great job!

Submitted(+1)

I enjoyed the sliding way too much, which made it harder to speedrun since I kept sliding at every opportunity, slamming into things and getting stuck on the environment.

The music could be a bit longer, especially during the introduction as it starts to feel quite repetitive. Once the game begins, though, it works well.