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LiminalSpace's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #11 | 4.348 | 4.348 |
| Audio | #11 | 4.174 | 4.174 |
| Overall | #13 | 4.051 | 4.051 |
| Visuals | #14 | 4.652 | 4.652 |
| Gameplay | #66 | 3.783 | 3.783 |
| Enjoyment | #184 | 3.652 | 3.652 |
| Theme | #237 | 3.696 | 3.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you need througn two dimensions to finish the level
What code and assets did you not make from scratch during the jam (if any)?
Generate Json file by LitJson
use a part of code from https://github.com/Berneyvonbean/unity-collision-mask-demo.git
thanks for Berneyvonbean
How many people worked on the game?3
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Comments
好难啊哈哈哈哈 美术风格很棒!!表里世界的设计也很流畅!喜欢!
Hi
A very happy and annoying game, so addicting =)
Found myself screaming at the monitor.
I know a lot of people who would go absolutely insane playing this.
Music was good, and I think the mouse mechanic was very interesting and something to be really proud of.
Well done
Here is our game for your entertainment =)
The intro screen is gorgeous. It immediately pulled me in. The dual-world mechanic is super creative. It looks simple at first, but it's way more demanding than it seems. Having to control the movement with one hand while carefully managing the mouse with the other almost feels like playing an instrument; you can't zone out for a second or you'll flip the world under yourself and drop lol.
I actually liked the slightly sluggish movement too. It makes the rolling feel weighty and adds to the challenge instead of feeling frustrating. And the music fits perfectly, cute and energetic. This is a really clever concept, and surprisingly intense once you get into it.
Сute game! And cool gameplay
Loved this game, brilliant idea and execution. The complexity in the levels was especially enjoyable. Stellar work.
Amazing game, cute art style with music to complement. To be fair, I was wondering when the edge case of a player being in the wall would be explored, then the last level came, and 30 minutes later finally beat it
What a cute little game , the gameplay is really original and has a lot of potential , love the art style and love also music theme, great job !
A great game. I liked the idea of the circle that reveals hidden objects and the art style too. The concept of the game is cool. Great work.
The artstyle is very unique and cool. The musics is nice. The game could have been a bit more juicy, though. For example there is no landing feedback, and the character has no animation. But the game looks great nevertheless.
With this artstyle and music I expected a cozy gameplay, but it was pretty much the opposite. It felt very hard and frustrating. IMO it's due to a combination of having to move the character and the mask at the same time, the slippery character controller, the glitchy physics and the fact that the camera moving makes the mask move too. All of this at the same time is overwhelming. Maybe try the same mechanics with a fixed camera and a character with no (or less) inertia.
Damn, this is such a clever idea, and so hard, but in a good way 🙂 I’m at level 3 and the mouse coordination… grrrr… I love it!
5/5 for me. The audio is very good, and the gameplay mechanic is so clever! I was playing with my pad so it is quite difficult, i will give it another try tonight with a real mouse. Congrats, you can be very proud of your game!
The visuals are absolutely amazing and work well with the lovely music, creating a charming gameplay experience. Overall, the gameplay feels complete. The idea of having a controlled loophole into a parallel dimension is so cool and quite innovative.
The third level was too difficult for me, so I didn’t finish it. But there are people who absolutely love such challenges.
Very cool game! I love that mechanic about 2 different dimensions with or without mouse a lot, very unique!
I would change the player controls tho. Having to control the mouse and try to prevent the character from falling at the same time it's pretty tricky. Not a bad mechanic by itself but I think it made the game too hard and you'll only get hardcore players.
I wasn't able to pass the first level. I want to try this game again when I have more free time to play, because I think it will be very cool to be able to complete it. Thank you for making this game!
Thank you for your suggestion. I’m also troubled by this issue, and I agree that the high difficulty stems from issues with the control design. In the future, I will work on optimizing the game’s control mechanics. In any case, thanks for playing, love you!!! :)
your game is my favorite one so far !!! the visuals are perfect and the music rly cool ! your gameplay idea is really solid but you should have choosen a fixed camera bc sometimes the camera is moving and so it moves my mouse position and makes me fall :( congrats !!! :)
Just woke up and saw your comment. I slept for a whole day after finishing the project. Thank you for liking the game we made! Actually, the biggest credit should go to our artist and designer. It was their involvement that allowed this game to be completed smoothly! I also played your game, and I really enjoyed its gameplay. What captivated me the most was how the different background protagonists have unique control methods, and the difficulty level feels relaxing to me, this is something worth learning from. In any case, thank you for your appreciation!!! :)