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Countdown To A Party's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #61 | 2.333 | 2.333 |
| Audio | #63 | 2.333 | 2.333 |
| Polish | #64 | 2.333 | 2.333 |
| Theme Interpretation | #76 | 2.222 | 2.222 |
| Overall | #76 | 2.278 | 2.278 |
| Creativity | #79 | 2.333 | 2.333 |
| Art | #80 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great to see your very first non-tutorial game ever! Off to a good start ;-)
Thank you :)
Good start! I think you could make a pretty decent quest using the same mechanics. For example, with association puzzles, or a cozy, cute game.
Thanks!
Good work on your first jam!
Thank you!
congrats on your first game, however some things, is that ui does not scale with the resolution of the screen and its not anchored to a constant position, so my ui wasnt where its supposed to be, also fonts are blurry for some reason, some furniture is too big, like couches, and tables dont have collision
Thanks for all the feedback, truly appreciate it. Will absolutely work on fixing those during the month long jam. Had not tried changing the size/resolution of the window so that part hadn't come up at all. Will have to dig in and learn how to make that work.
No bad for your first jam, let alone in 3 days time! Good work bro
Thank you, i was surprised at how much i got done in 3 days lol
Congrats on working prototype! Good progress!
Thank you!
Congratulations on your first submitted game jam entry!
I like your game idea and theexecution so far.
Ps. I found a bug at the start of my very first run: You can interact with the coffee machine three times in a row and win the game :-)
Thanks for pointing that out. My "spaghetti code" solutions I know are definitely not great and I'm looking forward to working more on it in the month long Jam to try and fix things like that.