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JcupDev

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A member registered Feb 20, 2017 · View creator page →

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Looting controls were definitely not that obvious, but good work on completing something for the jam. Has some cool ideas that could be expanded on.

Love the retro style and art! Controls are a bit brutal, especially around landing. And I did run into an issue, I think. Once I returned to base to drop off the Prismite, it took a bunch, repaired my ship, and then nothing happened. I couldn't move or do anything. After repairs, I was left with 1257 Prismite. Maybe I broke something? Anyway cool game, good work!

Cool setup, enjoyed the voxel style! Was fun investigating around. Seems like there are some nice roots. Good job!

Awesome game! I gotta try again with Vault in the future without sick brain, but I love the whole vibe. It is definitely a good challenge, impressive that you made it work with each character, too. Super fun, good work!

haha that intro is amazing. Really incredible how nice this is, love the concept. An in-game map would be hugeee. After the double jump, there was only one way I could see, but no matter what I tried, it felt like I was going backward , and I obviously needed wall jump for other stuff. Still really fun, good work!

Whoa, love the style of the characters 3d but flat. Super cool. Very tough game! Was able to get to the 8th room and got beat up. It was sorta unfortunate with it being a web build because ctrl for dodge kept making my browser do crazy stuff. So I had to opt out of using it and pray I could parry instead. Had fun tho good work.

Good job on this one, love the cute characters. The sword tech is a bit brutal in combat. But I do feel like it has crazy potential. If it were a little more consistent with the jumps and dashes, it could result in a really wild speed-running game kind of thing. That was fun, thanks!

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Yo! This game is very pretty! Good work! Def experienced the challenge! Got to 2-2, but my tired, sick brain didn't have the reaction time anymore. Maybe I can come back to it. Anyway, awesome job, had a good time playing.

This was super cool! You can call me a wil baby, but I had to enable easy mode pretty quickly, mostly because I couldn't predict when the block wouldn't fully slot in. So if there weren't an easy mode in the future, I'd suggest they not be able to stick to the sides of blocks. But I had fun! Good work!

Dude, this rocks, the art and everything! I was really sucked into the environment, good work! Was totally bummed when I reached the end of the current story. I hope you continue this. I want more. 

Yeah, audio is so important! I definitely ran out of time before I got to look back on that stuff.

Wow, it rocks you played them all! Good work. And I appreciate the feedback!

I will say for Reborn as a Witch's Cauldron, there are sound effects, but I just balanced them terribly against everything else. But if you crank up the SFX, you can hear more.

Nice game! Idk why the Necronomicon did me so dirty. I was a loyal servant! Also, those windows might be a bit tough, lol. I guess a ghost hitting a window and not being able to affect the real world as heavily as other ghosts makes sense. Good job!

This was incredible, the art, the idea, etc. But I swear there were no cards for sleeping the first time I played, though, so I crashed out hard. But I managed to do a lot better on the second run. Good work.

It might have been my setup, since I use Windows Sandbox for downloads

The sound and all really created a cool atmosphere. The controls were a bit clunky, even on the desktop. I couldn't spin all the way around. But still well done, I enjoyed it.

Glimpo whyyy!!! Great game! love the art and humor. Well done.

Thanks for the detailed comment!
But yeah, I was worried someone would get the fireball bug, but it was after the submission that I noticed it. I have a few guesses as to what it might be, and I'll try to fix it post-jam. It works sometimes, and then, at others, it's just a dud. 

I haven't seen the wrong element collected, though. They might be stacking and look like many other elements. If you do have a full goo container, it will toss overflow. But thanks for bringing it up! I'll try to see if I can reproduce that issue.

And yes, water is busted lol. It is funny because I think it has one of the lowest damage numbers, but it scales so well with combo counter and any other element since it's so wide. And it has special effects with most elements.
Amazing, you beat hard, good job! Thanks so much for playing!

Me Smash! I like the incremental-like feel to this type of game. Could do a bunch with this. Good job!

Silly game! I do like the fly swatter mechanic a lot lol. That pigeon is doing the work! Good job!

Oh man, really good game loop. Definitely felt I needed the healing ability to keep going. Totally my type of game. Good work!

Ooh I like this idea! Had fun playing! Good job!

Fun game once it got going. Surprised me that ball gets stuck lol Reach 1 mill

Very interesting game idea! Had fun playing it, cool dynamic. Good work!

Cool idea! Definitely lost the first time trying to interact with buildings, with the game being named Co$t Village; I assumed I'd be building the village. But on the second attempt, I figured it out and won! Good job!

Money man WHY!! I kept getting caught lol Good job on the jam entry! Man vs code made me giggle

Oh no! I didn't mean to blame you. I think I just made the SFX too low. But thank you!

Good work! I got the good ending!

Good job! I like how the star becomes less and less star as you take damage.

Cool but tough game! Those goblins definitely aren't worth it lol.

I really love the idea! It can be really tough, but I had fun, good job!

Wow, that was chaotic, but I managed to do it. Cool game! I like the upgrades. Some of the words definitely tripped me up. 

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weird there should be some sounds for casting, launching projectiles, each elements debuff, and impacts but its very very possible they arent balanced well against the music lol. Thanks for playing!

Silly game and fun take on the theme! Good work! That dang crouch jump was tough!

Was I supposed to add tomatoes and lettuce on the burgers that dont visually show it?? Seems like I always got sus burgers. Good job! Silly/Morbid idea lol

Good work on this one! I was in a lot of debt lol. where are the 10k coins??

Wow really good! And had me hooked, I played all the way to the arm hat.

Ooh, really like the puzzle area setup. The "open" tiles with inactive runes were confusing to place stuff on top of, and there were a few off-screen buttons that I had to switch between full screen and not a few times, as it started. Another thing, maybe it's my sleepy post-jam brain, but that was a lot of text. But I had fun solving the puzzles, good job!

Really polished looking! Something to help connect, like exactly what color is what, would help, like the fish and leaf were close colors to me. And the heart and pig. But still, well done, you got a real thinker.

Cool game! I love the art style. I did find a silly thing: if you keep taking vision away into the negative, the visibility goes back up eventually.