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A jam submission

The WatchView game page

Hide or be hunted.
Submitted by walz (@walz_dev), maxtons, nthn, sadkellz — 1 hour, 56 minutes before the deadline
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The Watch's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment (Best Game)#373.8653.865
Horror#383.7313.731
Aesthetics#754.1544.154
Sound Design#933.5383.538
Story#1083.2503.250
Creativity#2723.1923.192

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

Unity

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Comments

Viewing comments 40 to 21 of 52 · Next page · Previous page · First page · Last page
Submitted(+2)

I really enjoyed this one.

The visuals are detailed and very atmospheric. The controls work very smoothly.

Getting caught by the Witch was terrifying! She always popped up out of nowhere... and then I could feel her influence even before she caught me. That little crack of the neck. The uncontrollable shaking of the camera. I kept thinking I'd managed to get away... but no. Very frightening, every. Single. Time.

I really enjoyed the soundscape outdoors, but there were some other choices I wasn't so sure about, like the sound that plays when you talk to Grandma. 

I also would have liked a bit more background about the history between Grandma and the Witch. It seems... personal somehow.

And... why is the game called The Watch?

Submitted(+1)

Oh, the tension I felt while playing this one! I had trouble getting the hiding mechanic working when the witch was nearby and I also wished that returning back to grandma's house with some of the items would save my progression. Great visuals and styling here, too. Thanks for making and sharing your game; I really enjoyed it!

Submitted(+1)

I really loved how polished your game was! It was fun and proved that you don't need quantity of content, but rather quality. One issue I found, though, is that the web version didn't capture my mouse so my movement was limited. Had to download. I really liked the aesthetics too. Good job for a week.

Submitted

Cool game loved the gameplay and the visuals! 

Submitted(+1)

This is one of my favorites, short but entertaining for the 10 minutes it lasts.

Submitted (1 edit) (+2)

I hated this, I was on edge constantly 🤣, Really great polished entry and just nailed the whole package. 

The are was great, it gave me such a strong nostalgic feeling, if i wasnt constantly sweating ti felt like i was back as a kid playign N64 or ps1. The art style was supported by really nice effects, from the fog to the catch sequences and talking to grandma. 

The music and audio was used to good effect and stresfull. that scream and head til genuinly got me. 

It really feels like you nailed down what you went for, eveything works well together and theres a lot of extra little touches (i liked all the interactables in grandmas house). This really felt like a finished thing, not a game jam entry.  You nailed the pacing and game feel. 

My issue was i could never get lal the things, i got real close a couple of times and then paniced, which is i guess a sign of a horror game done well. I would have loved to finish but i have already been distracted form voiting for other games much longer than i intended! I will probably be back when i have voted some more just to see if i can beat it. 

Great job, thanks for sharing.

Submitted(+1)

Really neat game! Love the visuals. Don’t know if there’s a way to avoid the witch once she saw you, but if I wasn’t able to figure it out 😅 Atmoshphere and visuals are amazing.

Developer

Thanks for playing! There are actually two ways to avoid the witch. The bell stuns her temporarily, and there's a way to break aggro that's hinted at in the dialogue with grandma (something to do with hiding...), but after seeing player feedback and playthrough videos it seems like we should have made that message more overt.

Submitted

Made it to the end. Had to do some ways to circumvent the spawning of that mad lady. Not sure if I was at the mercy of RNJesus or the exploit worked but I was able to retrieve the hatchet from the far end somehow. Was an interesting experience. 

Submitted

Where is the round item, I tried clicking everything. The lamp, the pizza, grandma's buns, the tires. Nothing seems to work.

Developer (1 edit)

You'll find the rope at the dock!

Submitted(+1)

This was a lot of fun and I think the perfect length for a jam game. The intro cinematic was great and I really enjoyed how the shimmering polygons looked similar to the screen shake effect from the witch. That had me always on edge second guessing whether I had been spotted or not. The only criticism I have is it felt like running was a better strategy than hiding since I often couldn't see where the witch was to know which side of a tree to hide behind. I don't think it hurt the overall experience though. Awesome submission!

Submitted(+1)

This game looks real good, really nailed the retro look with the vertices moving!

The grandma seemed evil ngl, I tought there would be a twist that she was a witch.

A stamina bar would have been greatly appreciated, Its hard to know when you are gonna run out of stamina,

I managed to get soltlocked the first time I played the game, I clicked E to interact with the witch grandma and the cursor was out of her hitbox so she was just telling me how she wanted to greet me properly... until I closed the game.

Although its easy to know which items you are supose to pickup, a note or something with the outlined items would have been niffty!

The witch seems to be way too fast, fast as you when you sprint and the stamina bar is limited so its hard to outrun her, first time, I was at the boat and she attacked me, I was way too far from the bell to scare her off.

Really cool game! Goodjob!

Submitted

Good fun. Great work!

Submitted

Visually great looking. I love the retro look and lack of vertex precision Cool concept, the witch looked quite creepy standing there mencacingly in the fog. The bell was a nice touch as it gave me something to panic run for; it also helped me remember which way was home.

Submitted

that a good game here i hope you  made a boss fight that will be funny 4/5

 

Submitted(+1)

Very well made. Grandma's kinda daring to live near graveyard 😅.  The only drawback is that when we are caught, there is no escape. Took me several attempts go through the game.

Kinda neat game

Submitted(+1)

Hah ok but, be honest, is it actually a which or we helped kill the neighbor? 

Submitted(+2)

Awesome job! I'm glad I played this one during the day XD

Submitted(+1)

The visuals are amazing, and I loved the shaking effect of the when watch monster comes to you (I was shaking my boots)

One question 

What was the point of the shovel? (For curiosity)

Aside from the story, this is probably the most polished game I’ve played in this game jam

Superb work everyone

Developer (1 edit) (+1)

Thanks for playing!

The shovel is there so you can bury the witch (presumably, after she has been killed in the victory cutscene). Originally, we had dialogue from Grandma to describe what each item was used for, but we cut the lines because they were cumbersome and distracted from the experience (we wanted the player to get to the gameplay and scary parts quickly and without too much fuss). 

(+1)

cool game

Viewing comments 40 to 21 of 52 · Next page · Previous page · First page · Last page