Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Worst SonView game page

Psychological, survival horror FPS for Scream Jam 2025
Submitted by Lost Mind Games, medianvit0, BenZAudioDes, BB98, clairesceent — 2 hours, 2 minutes before the deadline
Add to collection

Play game

Worst Son's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#1683.0003.000
Story#2862.5002.500
Creativity#3063.1003.100
Aesthetics#3123.4003.400
Sound Design#3682.8002.800
Enjoyment (Best Game)#4442.5002.500

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

Unity

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

very cool and a great atmospher tough the telaporting form loacations did feel a bit confusing overall realy cool

Submitted(+1)

The atmosphere is this games strongest selling point, it all just felt like a delusion of the real world which I think is what you were going for, however I do have some issue with the games mechanics and how the game orients itself. First off, why do I move so slow? and why do I have stamina? the very first section of the game immediately turned me off (I kept playing regardless) because I realized that I would have to walk as slow as humanly possible all the way to the end of this, what I thought was longer than it was, hallway. I also don't under stand why I just teleport to the next location without much of a transition happening and it makes it hard for me to get invested as a player in any of the locations because I know I'll just be teleported out of there without gaining anything from it. Through its hardships though this game and you as a developer team still have a lot of potential and this game is a good stepping stone for something much greater, good work!

Submitted(+1)

Most thrilling and horrifying game of the jam. Congrats!

Submitted(+1)

I really like the atmosphere and the visual style. This is especially true in the scene with Luigi's board. It's a very good idea. However, the checkpoint is very cruel

Submitted(+1)

The atmosphere was intense from start to finish. The camera and sound design worked perfectly to keep me on edge. The Ouija board part is an interesting concept. Good job on that!

Submitted(+1)

While progression can feel a little confusing at times, with the teleporting between locations being a little jarring, the Oija board section and the piercing red visuals are standouts and give the game its identity. 

Submitted(+1)

Great idea and story, with a very interesting approach. The Ouija board sequence is a standout. Dying right after the first ghost encounter made the second attempt feel much duller. A checkpoint at that point would really boost the atmosphere.

Submitted(+1)

I feel like I was able to make it past the ouija board consistently, but the monster that roamed in the halls felt unavoidable, and it didn't really feel like my choices mattered in the ouija board section. Feel like there was an idea there that never got fully realized, but I understand we only had 1 week to make our games, so that can be excused. Still pretty cool submission and great game!

Developer

try taking a foto of the ghost 😇

Submitted(+1)

Interesting little game. If I could suggest something then I think that maybe showing only small parts of the tutorial along its use in practice is a better choice than throwing all of it one after another during a long hallway walk, but I understand that due to the jam's deadline there might not have been enough that to implement such a thing. Aside from that the game looks promising.

Keep up the good work!

Submitted(+1)

Interesting game! I accidentally fell on the train tracks and got stuck, might be nice to put a collider there :) I didn't get very far though.

Submitted(+1)

The Ouija board idea is definitely the standout of this game! The aesthetic of the game is so cool, the red definitely haunts the environment. Congratulations on submitting this game!

Submitted(+1)

Heyy there! Really like the aesthetic but I’m not sure if it’s just my build or something but I keep encountering random freezes when I try to open the pause menu/randomly drop things and the stamina bar and everything just glitches and nothing works. I found that restarting works but not sure if it’s an internal bug on my end.

Cool game though! Love the Ouija board idea.

Submitted(+1)

I really liked the part at the beginning where you walk down the hallway as the game explains the controls — it had a great atmosphere and perfectly fit the tone of a psychological horror game.
However, I think it would be nice if that section could be skipped when restarting, since the walking speed is quite slow and it might feel a bit tedious to repeat.

The Ouija board scene was also great!
But for players who aren’t used to reading English or don’t know what a Ouija board is, it might help to display the letters it points to as subtitles.

Oh, and there seems to be a small bug — when I press Esc to pause the game and then click Resume, the controls stop responding.

I feel like I’ve only mentioned negative things, but actually I really loved this game.
The use of light to highlight interactive objects, and the sound design that builds tension — both were excellent.
You captured the atmosphere of psychological horror beautifully.
It was a fantastic game!

Developer

Thank you for your feedback, we are glad that you liked it)

Submitted(+1)

Thank you for sharing! The environments are really well made and the general aesthetic is cool, however i'm not sure what the player needs to do in order to not die after the Ouija segment.

Developer(+1)

try to take fotos of the ghosts and explore the house a bit 😋

Developer

It's a very good game, I see a lot of potential in it. The camera mechanics are good and unique and ouija board is great (I'm the game designer for this game, haha :) )

Submitted(+1)

Exactly, the ouja board part was really cool to see, and the aesthetics were nicely done.

Submitted(+1)

i love the lighting and also the ouja board part was very unique! also very cool visuals :)

Submitted(+1)

Good entry :DD The asthetics of the game were good and the sound design was great. Good job