The atmosphere is this games strongest selling point, it all just felt like a delusion of the real world which I think is what you were going for, however I do have some issue with the games mechanics and how the game orients itself. First off, why do I move so slow? and why do I have stamina? the very first section of the game immediately turned me off (I kept playing regardless) because I realized that I would have to walk as slow as humanly possible all the way to the end of this, what I thought was longer than it was, hallway. I also don't under stand why I just teleport to the next location without much of a transition happening and it makes it hard for me to get invested as a player in any of the locations because I know I'll just be teleported out of there without gaining anything from it. Through its hardships though this game and you as a developer team still have a lot of potential and this game is a good stepping stone for something much greater, good work!