Awe, thank you kindly! That means a lot to me <3 I based this game around a lot of my personal experiences and also references to others so I’m really glad you enjoyed it! Much love to you! ~Svin
Hatsvin ᔦꙬᔨ
Creator of
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Really strange but unique game! I really dig it! At first I thought we were supposed to shoot the little orbs but then I realised it was our way of communication.
Thank you disembodied television face-man, I’m glad my meagre actions amused you! I feel like there is an underlying message here about playing god or something but I did enjoy the mechanics, very relaxing and I would to be reincarnated as a squid in my next life! ^^
I liked the story and the simplicity of the puzzles! However, when I tried to read the journal entries or the documents, I could only read the first one! I’m not sure if it was a bug but the rest were blank ::_::
I think having more depth to the story and expanding on the dialogue might make the ending more impactful.
Wow–I’m not sure what I was expecting but it certainly wasn’t that! I do love a good classical x horror crossover! It’s reminiscent of black swan, perfect blue and I can see how this can be artistic take on the horrors of bodily perfection!
Bonus points for not making the notes timings insane! Great job, dev! ^^
Love the aesthetic of the game and the almost paper-please mechanics! It took a hot minute to get used to the different tools but it’s pretty unique! I wonder what’s the deal with the cult and why we casually have nosfertu living in the neighbourhood.
This has great potential to be a very interesting full game! Excellent work!
Freaking amazing work, dude! For your first horror game, this was very lovecraftian and was quite fun to play! The mechanics were straightforward and the writing of the text very reminiscent of ye olde english.
I would like to see this fully fleshed out into a demon summoning simulator! Imagine if you could encounter different types of beasts from cthulu to the king in yellow etc. etc. Lots of potential here! Nice work!
Awesome game! I really enjoyed all the puzzles and the slight creepiness of the random eyes popping up. I am god-awful at puzzles so I spent wayyyy too long on the last mirror puzzle before realising that I needed to move the first cart to light up the moon ;;_;;
It was worth it though! The ending was simple but very calming which was good because my poor heart can’t take anymore hardship after those puzzles! Had a wonderful time playing your game and looking forward to more releases :))
Aw man, I’m terrible at I-spy games but that is what made this game so terrifying! I had to squint at the paintings in the pitch darkness while praying to every god in this world that I would not get bamboozled by a bob-wearing ghost.
1010 game. I love the unique concept and the today I learned a new word. The phobia of visual arts uses an incredibly complex word! ^^
OOooh! I love me a good internet sleuthing. I ended up speedrunning through the other ending and well–guess phantom was right about one thing. The writing is superb, I got unnecessarily attached to these faceless characters and really did not want to have to make the choice to essentially off them ;;–;;
The internet-speak was also very accurate and I liked the UI as well as the cute art in the background. The music was also lovely and I would love to see this fully fleshed out into a full game or even series! Wonderful work ^^
This was real good fun! I love that snooping around paid off and being a little shit and breaking into random strangers’ house actually saved my life! I loved the simplicity of the mechanics and I thought it was quite straightforward to figure out who was the killer haha!
It’s giving scooby doo villains in the best way possible. I enjoyed this very much, nice work ^^
Holy craperoni–I know first dates can be bad but goddamn, did not expect the stabby axe-murderer.
Really awesome gameplay! I like the stressful time mechanics and the cute art! It was also really fun to try and guess different dialogue options as well as survive the various attempts at murder. Somehow, I survived on my first try! Hooray!
I really like the concept and difference between the gathering and cooking scenes but I got stuck on the ingredients list, when I tried to make different recipes, the food items would randomly disappear so I wasn’t sure if I was doing anything right or wrong.
Maybe consider making some of the recipes a bit more obvious so the player knows what to combine without wasting resources. I would like to see a running animation for the chef character so his constant hover t-posing was a little awkward looking lol.
Fantastic game! Reminds me of surgeon simulator on steroids! I really liked the mechanics of obtaining body parts according to the wants of the creepy customers! I wish I had paid more attention during biology classes haha!
Very well done and I would love to see a fully-fleshed out (Badum-tss) game!
Actually really cool game! I like the idea that our cute, goth gf ended up being a blood-sucking demon. I don’t know bout the rest of y’all but there are worst ways to die than low iron lol.
Jokes aside, I like the graphics and the ease of obtaining endings. Short as it is, it’s quite fun and I liked the creepy atmosphere! Well done!
Very cool graphics but I was a bit confused how the game works. At first I thought that if you see the ghosts in the elevator, you should stay on the same level until it disappears from the elevator but then I got ATE by a ghost.
I think having the mouse locked when choosing the options makes it a little awkward, especially you end up facing the wall lol. I like the concept though, it has potential to be very creepy!
This is a really cool and unique game! I like the static movements and the fact that you have to be sparse with your actions!
I did get a little dizzy when trying to gauge my surroundings but I think that’s also because I have a bad sense of direction ahaha~ I feel like this game would work really good as a board game as well!













