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A jam submission

Space-Time Assassin VRView game page

Teleporting Swordfighter VR
Submitted by gmilh (@gmilh), GabrielJoyce — 16 minutes, 17 seconds before the deadline
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Space-Time Assassin VR's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#114.0004.000
Fun#283.0003.000
Overall#313.1673.167
Overall#383.0283.028
Gameplay#422.6672.667
Originality#423.1673.167
Theme#592.1672.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I love the idea, and the art! However, I found this very difficult to play on both Quest/Link and Vive/Knuckles. The input was either going in the opposite direction or was moving sporadically. What enemies I got to didn't seem to react to my swings. I restarted the build with different hardware and got similar results. I'm confused since the gif and video shows both enemy damage and a fluid movement system. I also double-checked and tried the updated Oculus build as well.

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Comments

Submitted(+1)

Really like the environment you setup and the idea. The teleportation mechanic is great but unfortunately there are a lot of issues with the tracking. My body seemed to be all over the place and my hits half the time seemed to do nothing (using HTC Vive motion controllers). Would be really cool with some polishing!

Submitted(+1)

Worked well on HTV Vive! A lot of cool mechanics went into this game. The player seemed invincible. The combat felt a bit weak but the movement in the world was great!

Submitted(+1)

Game gave big dishonored vibes with the teleport mechanic and sword but I think could definitely use a good amount of polish in controls and gameplay. Backstabs and kills from above should be 1 hit kills to incentivize usage of stealth and attacks from above. The controls felt a bit fiddly on index controllers, especially in regards to jumping and snap turning. More explanation as to what to do would be appreciated too as spawning into the scene I wasn't sure if it was a level or sandbox for the mechanics. Everything looked really pretty so def have to praise the environment y'all created. I don't feel like there's many good VR stealth/assassin games out there so I would love if y'all pushed this further and polished it up. All in all, interesting idea that I think given more time could be great

Jam HostSubmitted(+1)

Super cool idea, and the .gif looks amazing! I even watched some of the videos of your development. It all looked super smooth and intuitive. However, after trying both builds with varying pieces of hardware I still found it very difficult to get the character to even walk in the direction of the joystick.

Submitted(+1)

This game had some interesting mechanics, but it did feel like you were trying to make a Dishonored VR Clone, but it was not well executed. The VR Body didn't really light up right, the time mechanic seemed to happen any time I pushed any sticks for turning or jumping, and melee combat was just bad. I got to the water and jumped into it and it basically made me go cross eyed and instantly made me sick. I couldn't play any more after that. Overall somewhat cool if poor execution.

Submitted (2 edits)

You need to post a picture I almost didn't download because there's no picture. It looks so awesome and I want to play but when I spawn my heads on the floor. Well technically in the floor. I'm using an oculus cv1....Oh I see you posted a new build in the comments. I'll give that a shot...

Developer

Let me know how it goes with the other build :D

Submitted(+1)

The other build fixed the height issue but I had a performance issue after that. The game has tons of potential and I love the style.

Submitted(+1)

HTC Vive User here: works perfect! walking, controls and killing is really nice! I wish they would die within one hit, would me more awesome :D

5 star rating sent, because it was sure a lot of work! Thanks for your submission!

While you are here I've played yours, so please check my game out in the button below. I wonder if you can play it with your headset.

Developer

Thanks a lot!
I checked out your game too it's very clever, I also have a Vive so I can't say much about compatibility on different platforms, but I'm also leaving some feedback in your comment sections over there.

Submitted(+1)

Pretty man, I really dig your environment design.


Check out my entry

Developer(+1)

Thanks for playing our build, glad you liked our environment!
I checked out and left a rating for your game too, really spooky environment <3

Developer (1 edit)

Oculus Rift fix: https://drive.google.com/file/d/1cbIxNhzBzrnF_pLC0BTNRZUCK9IklE3w/view
We noticed the build we submitted presents a bug on certain headsets such as Oculus Rift, this link is to an identical build with a bug fix.