This games reminds me heavily of trail to oregon for some reason. Loved the cocept, visuals and audio. It was a tad hard to understand how to manouvre and play but once I found out it was quite fun. Well done!
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Treading in the Footsteps's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #173 | 3.656 | 3.656 |
| Innovation | #245 | 3.557 | 3.557 |
| Overall | #271 | 3.582 | 3.582 |
| Visuals | #299 | 4.016 | 4.016 |
| Theme | #380 | 3.590 | 3.590 |
| Gameplay | #457 | 3.344 | 3.344 |
| Enjoyment | #658 | 3.328 | 3.328 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You lead a caravan searching for ancient biscuit ware (pottery). Continually you have to push your luck, always deciding wether you want to continue to "risk it for the biscuit".
What code and assets did you not make from scratch during the jam (if any)?
Except for the soundeffects, all our assets were made from scratch by our team. No ai was used.
How many people worked on the game?4






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