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Benefig

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A member registered Dec 30, 2023 · View creator page →

Creator of

Recent community posts

Fun game! The visuals and music really go well together. The map design is somewhat messy, but I think it suits the game's theme well. 

Gameplay is smooth and feels good to shoot enemies. Automatic Exp collect when round end would be great, and I really wish some enemies

 didn't blend too much with the background (like the mice.) Anyway, amazing game!

Thanks for all the feedbacks 👍!

You pointed it out clearly, the game is really too repetitive because it literally six fights with same player-sets and same boss-sets. Adding new moves to bosses and player as they progress would make it a lot better! (I should really polish the core gameplay more but unfortunately, the time is running out 😞.)

(Also, Resolute is like you stand ground against the demon. Neither flight or flee, you understand its goal and what it really is. But it is kinda like an open ending .)

Anyway, thanks for playing. Really appreciate that you play it till the end 😊.

Cool game! At first, it had some kind of risk and reward until you could wall-spam, and now you literally win. Another thing is that the lack of audio and music makes it really hard to get into the game.

Amazing game!, the quality of voice, music, and graphics is really well done. The movement feels great and is really fun to play. But a grappling hook is really hard to use; maybe I just don't do well at it.

Yeah, I noticed that it is too hard for a lot of people. The balancing in this game is quite weird. It really hard to balance in the solo dev perspective with only another tester...

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It is hard right? May be I should set the first one more easy. Glad you tried and enjoyed it!

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Played it!

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Great game! The game is fun, and the gameplay loop is good. A catch is that the respawning system is really weird, like sometimes you spawn ahead of your point, helping you reach your goal instead, and the spike is a bit too big and not really risky(because you immediately respawn near it).  Also, having some score in-game would make it much better in the risk & reward system if you aim for a high score.

👍 😊.

Thanks for playing 😁!

It really can be hard.

Glad you enjoy!

Here's mine. Would love to see your feedback!

https://itch.io/jam/brackeys-14/rate/3851941

Here's mine. Hope you like it!

https://itch.io/jam/brackeys-14/rate/3851941

This one is mine. Would love to see your feedback!

https://itch.io/jam/brackeys-14/rate/3851941

Here is my game. A bit challenging!

https://itch.io/jam/brackeys-14/rate/3851941

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Got it! Thanks for your feedback 🙏.

Glad you enjoyed 😁.

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I get it, the attacks are really slow. Because I don't want the boss to die easily, and to make this game a slow-paced game where you have to rethink your actions. But for the parry? There is no shield animation in this game, nor is the a parry; it is like an instant change to the shield state. How can it be slow, or is it a feeling? I really want to know so I can implement it.

Thanks for your feedback!

The game isn't right into action because it is a story-driven game; the dialogue at first can be too long.

It can be hard and challenging if you aren't familiar with this kind of game, but I really want to know why the animation being too slow makes it harder? (Maybe you thought blocking at the right time makes parry when there is no parry system in this game). 

The boss isn't really regenerate, it just has 3 bars (I should really add some indicators).

And yeah, it is the same demon with you progressively older.

Anyway, I hope you enjoy it!

Here is mine. Enjoy!

https://itch.io/jam/brackeys-14/rate/3851941

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Thanks for playing!

It's not just you... The game can be quite challenging if you aren't familiar with controls or playing this kind of game.

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Thanks! 👍 

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Hope you enjoy!

https://itch.io/jam/brackeys-14/rate/3851941

Have Fun!

https://itch.io/jam/brackeys-14/rate/3851941

Here is mine game. Hope you enjoy!

https://itch.io/jam/brackeys-14/rate/3851941

(1 edit)

Thanks for feedback!

- Yeah, the cutscene at first is really too long because I just want it to be an intro to story (I skip it in testing too).

- May be Click on home isn't clear enough?

I think adding the arrow would make it easy to know the goal but I guess I have to tell it more clearly.

- The multiple text is really for story wise because it's like 0 to 5 to 10 years have passed. It can look weird because there is no in game cutscene.

Anyway, Thanks for playing! 😁 

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Yeah, the game may be a bit too hard at the beginning. The balance in this game is sure weird.. But have you tried the shield? Because it will be so hard just dodging.

Thanks for the feedback! In the dialogue, some can feel unpolished because I rushed it at the end. Anyway, Glad you have fun :D

:>

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Glad you like it! Spent a lot of time on them.

Thanks 😊.

🙏.

Glad you enjoy 😊.

Thank ><!

Play it! Really fun.

Would love to see your feedback on my game.

https://itch.io/jam/brackeys-14/rate/3851941https://itch.io/jam/brackeys-14/rate/3851941

Very fun! But I wish I could gain slop more easily so I can play it longer, maybe I'm just bad at gambling.

Anyway, the visual is amazing, combined with fun music.

Play yours. I love the gameplay and feeling but what I hate is when you die to random thing (I just suck at mine sweeper).

Would love to see your feedback on my game!

https://itch.io/jam/brackeys-14/rate/3851941

Really great game on the minesweeping mechanic. But adding a flag or some kind of warning would be nice.

Played your game. Really enjoy it.

Hope you try mined. Would love to see your feedback.

https://itch.io/jam/brackeys-14/rate/3851941

Love the concept of managing your caravan during the journey! The music and atmosphere are really great, although the font is a bit hard to read.