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A jam submission

The Frozen WasteView project page

Submitted by KaleOverlord — 12 hours, 22 minutes before the deadline
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The Frozen Waste's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#23.9974.240
Overall Uniqueness/Creativity#23.9484.188
Execution#34.0074.250
Listenability#44.0664.313
Composing Quality#43.8894.125
Correlation to Theme#53.9484.188
Sense of Atmosphere#54.1254.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Link to Streaming Service (YouTube Recommended)
https://youtu.be/5hzj37JWaMg

Description
When I saw this image, I immediately thought of Shostakovich. Likewise, I tried to make something with the eerie, vast textures he created.

I made a track that I ultimately didn't end up using, but then I started this one, experimenting with some of the playing around I did in the initial track.

Screenshot of DAW
https://i.imgur.com/32WjedW.png

Description of Setup (Optional but recommended)
I used my Germanic lyre and Kantele (high pitch plucked instrument).

Lessons Learned
1. I managed scope for the timeline better and still made something I felt decently about for the time I had.

2. I realized I can split busses for reverb. It may be rather basic, but it made a dramatic impact on sound quality.

3. My process is becoming more defined - experiment/brainstorm, compose, refine.

4. I did a lot of composing in my mind when I was doing other things/was busy this week, letting some of my ideas simmer a bit, so I did have a couple of working sessions even though I didn't use one of them.

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Comments

Submitted(+1)

This is without a doubt my favorite track from the jam, I'll definitely find myself listening to it more often.

Submitted(+1)

Loved that submission, really immersive in a way that I haven't heard in other submissions yet ! Love the instruments, and the orchestra part is brilliantly executed. Man I need to know how you did these timpani rolls !

Definitly part of my top 3 for this jam (as far as I have heard). Great job

Developer(+1)

EastWest subscription has a timpani drum in it, and it doubles it so that you can play the same drum with two hands, so I was able to just play it like a drum on my keyboard midi controller.

Submitted(+1)

You're talking about the 20$/month one ? I'll remember it when I can afford it

Developer(+1)

Yes, that one.

Submitted(+1)

The shift middle song got me thinking this were two tracks, bold transition!
Really loved the first half of the song, completely immersed.

The mix and use of percussion are one of the best I heard so far in the jam!

Great job! take care :)

Submitted(+1)

Can’t say much about that Shostakovich reference. But damn dose it just ooze ambiance.

Somehow this could be straight out of an atmospheric game like Journey. Maybe Journey in the nordic mythology of the Edda. Stumbling thru the icy wastelands of the ice giants.

It really sounds solid. The instruments sparkle with presence while the reverb swallows it all and leads us into the atmosphere at hand. The to different tone colours of your Kantale and Lyre balance very nicely and get complimented well with your choice of strings. Your experiment with two reverb buses worked yout very well and I'm quite hopefull on hearing more of that.

Very well done!

Developer

(Starts at 1:15 ish)

This was the main inspiration for the middle part, and it was the vibe I had in mind when I saw the image.

It's just one of my favorite pieces of all time. Its atmosphere is just so otherworldly. I took a lot of the sound design cues from this, like using the harp to play fifths and the lone trumpet.

I'd put this music to a movie that draws on that retro sci-fi vibe, as well as the nobility and pacing of older stuff. I'd literally play this symphony as the  introduction, where people would be arriving on and flying over the landscape on an alien planet.

I really wish I actually had given the full piece another listen... i.e. the little phrase 10:32 is something I'd really like to build on.

Submitted(+1)

Don't know why but it sounds like the first segment could be an interlude in Hades, it fits perfectly there, it was very soothing to hear. its sounds way better in terms of mix from all your previous composition imo. Well done :)

Submitted(+1)

Very nice and bright textures on your instruments, a perfect contrast to the more ambient sounds in the track. The shifts at 2:05, and 3:10, kept me going to different ideas/possible areas of this 'frozen wasteland'. You captured different sentiments and moods in your track!

Submitted(+1)

You did an awesome job Kale! You really are getting better at mixing and getting the songs together faster. I can tell from the song itself. You did a really good job with this one. I could feel the wind and sense the atmosphere! I really loved how you mixed the instruments together and the dynamics of it all.

Submitted(+2)

The shift at 2:04 really surprised me on the first listen 😁The orchestra being really blurry and far away was a really cool texture/sound, and it kinda make me feel that maybe the lyre and kantele could've been a bit more far away/wet too, but that's a subjective thing 😁.


The whole scrapping a track that doesn't feel like it works, and then iterating/experimenting around with stuff from it to make a new one is what I've always found to be the best way to keep the creative juices/ideas flowing.

At least for me, if I feel that the track I'm working on doesn't work for the theme, no amount of tweaking will make it feel any better for me and I just get stuck, so usually just scrapping that and making something new using stuff from that as a base, helps get my brain going again and actually finish something. The first ambience jam was where I first realized that to be the way to go in those cases 😁.

Good stuff!
 

Submitted(+1)

I like this submission a lot, both tracks really tetter on the line between cinematic scoring and ambient sound design. It's a functional scored track that still creates space and texture without going far enough into one direction where one becomes overshadowed. 

Great pieces. 

Submitted(+1)

I like this submission a lot, both tracks really tetter on the line between cinematic scoring and ambient sound design. It's a functional scored track that still creates space and texture without going far enough into one direction where one becomes overshadowed. 

Great pieces.