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FoxHyode

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A member registered Jun 20, 2020 · View creator page →

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Nuuh uuuuh, I also learned about reverb from my mistakes, putting too much is also an issue, mix is fine (I also got Ty's approval after the jam ended XD). But I do agree with the intro bass string spicatto, I actually tried to make them sound more in your face but did not succeed, I might need to try and add a second bank more dry on top of it or maybe just change to pizzicatto.

Probably one of my favourites, great atmosphere, love the chords used. well done.

Don't know why but it sounds like the first segment could be an interlude in Hades, it fits perfectly there, it was very soothing to hear. its sounds way better in terms of mix from all your previous composition imo. Well done :)

Oh yeaaaah now this is the true form of ambiance. Very exquisite texture. First track could could almost be something as a binaural track the small "groove" is what makes the charm imo very pleasant to listen to. If this don't at least win Sense of Atmosphere I don't know what will you crafted a very sick soundscape, I have no idea what samples you chose to use for this but its pretty interesting. Well done :)

Pretty unique take, it is indeed more lofi vibe probably because of the drums and lush delayed chords. I enjoyed listening, good job :)

You went full Blade Runner on this one, all the synt pads, giant reverb, even the big taikos ! Very cool atmosphere :)

Awesome composition, its also well mixed. Lots of very cool details and the vibe is super interesting, very unique its chilly and scary. The high female vocal is so well done, I might look into the library. Is it truly ambient well its debatable, its probably moving a bit much but still sound great. Well done !

All right, that is truly ambient piece, from someone that kept saying he doesn't know how to make ambient, well now you know. Although it is indeed a huge atmosphere, I was expecting some subtle change, some new instruments coming up, some low end maybe (I always love some bass), doesn't have to be punchy it can be introduced lightly but just something ot make us move a little bit would've been very nice. Well done ;)

Really like the sound design and you kept everything inside minimalist, very nice atmosphere, good job :)

Sweet minimalist piece, nice simple orchestration, works well for ambiance, good job :)

Send me your stems, I'll try something XD

Oh no its there, just low in the mix, you need to crank that EQ and volume up, let the bass pass and cut other instruments that might enter in conflict with it.

Hey you got 3 songs in there that's crazy. You went from melancholic soft chords to a classical approach with a bunch of chord changes to an orchestral piece. Can the piano sound better a bit better with different sample yeah probably. I think its a really nice build up seperated in very different parts, this could be 3 tracks on its own no problem. There is some sections while changing chords it felt like you hesitated where to go but left it this way. But the storytelling overall is very nice, good job :)

Very cool sound design attemp, I know its not your strong suit to try synths/piano stuff but still did a nice job regardeless, I like the story telling. The sound design at the beginning is super neat I like it alot, I wanted this to be part of the whole track building up around those. Again I will repeat this forever you - need - to - put - some - BASSSSSSSSSSS, you know how a long ambient build up would feel amazing when the low end finally hits the mark. Anyway good job :)

That reminded me of Lydia Discovers by Danny Elfman from BeetleJuice, its oddly specific maybe the chords, very nice chords, first minor 6 chord at the begining is a great idea to set the tone.  You got the ambiance right on. I'm still questionning about the kick though I was expecting something else to change the pacing of the track, maybe some strings. add some BAAAAASSSSSS at any middle point of the track it will lift everything by a notch. Well done ;)

Okay, interesting take playing the theme with stacked chord is interesting, going for ful synths to piano solo is also something I didn't expect. The volume change will be something to look for, sometimes its pretty loud sometimes its extremely low. The structure is also very unique, I never really know what was going to happen next !

Cool take with the EDM build up and Drum and base, the contrast with the ambient pads and piano going to full electronic was a bit of a shock not gonna lie it fits well nonetheless. The theme is indeeded there but like its been said, you could use some variation and not repeat the same notes all the time, the goal was to mostly play with the theme, it has to be there obviously but doing your own version and play a bit more would be a nice change.

Nicely done, I like all the different section on both tracks, you had a good structure and arrangement overall and fits very nicely with the vibe you went for, loops works well obviously, with chiptune its usually pretty easy to do especially if you have no reverb, nonetheless you still need to determine a good looping point and you did it, I almost didn,t know where it was which is a good sign. Well done !

Nice job, Moon river's embrace is a cool ethnic take, lookout for some playing sometimes it feels a tiny bit quantized and not has human but its a very small detail.

Same for the sun  mountain, some of the strings melody feels a bit MIDI in terms of note choice and playing together and yes like most people mentionnned a bit of reverb would help. 

nonetheless a nice take on the theme and the motif, I like what you did with it, its not being repeated every 5 secs theres is a lot of variety, good job

I like the simplicity of the retro loops it works well. I think in terms of unique take ecstasy is the best utilisation of the theme from what you've make, probably need some variation structure wise. The mix is also very bright and needs some power in the bass especially for a more "rock/metal" track like you did. 

Very retro take, for the title theme the lead is pretty loud and the mix is pretty wide especially the percussions (I like this though), you'll need to tone down some frequencies too in the lead but probably just dynamic EQ would work. 
Qoltketh, world's cause _2 was a though listen, its very chaotic I feel very uncomfortable if that was the goal, big success, the glitch effect are hurting my ears a bit too much, its cool but hard listen although very unique i've never heard something like that.

Like everyone said we'll start with the volume of the lead of course being too loud, same for the bass getting a bit annoying in the mix with everything. But the arrangement is very cool, I like what you did with the theme actually, there is some triad chords I would probably change the voicing a bit so its not all stacked but its a personal preference, the track works really well, good job !

Why is your tracks always so red XD ? Anyway I like the storytelling and the emotions you put in your track. Fraying bounds is my favourite not only for the composition but for the mix, very clean on this one. Intertwined Threads and Woven in Ruin are pretty nice but I feel like you can go bigger especally the strings are staying around the same range you can make them move a lot more, there is also some nice subtle hits that might introduce us to something crazy and probably a big bigger but you never went for it, I was waiting for the expansion of something. Nonetheless its a nice composition everything made sense, good structure. well done

I don't even know what to say. At first I was struggling to find the theme but  I remember you saying you struggle to understand reading it and maybe even listening to it that I kinda figured it out at some point where it was. You also actually managed to do 4 loops that works really well and blend perfectly. Your industrial style still amazes me, you really have your own unique style and its pretty rare this early to get associated with something in particular, of course the giga loud volume is always a downside but maybe one day you'll learn to tone it down.

All right, pretty minimalist orchestral approach, i like the structure and the different sections, there is some crazy moment here and I like what you did with the motif.
What I feel like is, the composition is good but the execution needs to be worked on especially the playing of the instrument, you'll need a lot of expressive work to make orchestral instruments sound good and right now it really felt MIDI and not as human as it can be even with "okay" VST you can make something works. There is some instruments that have some annoying frequencies like the flute you'll need to work on the balance of those.  Some chords playing with the melody are also clashing a bit not working well harmonically together. The loop transition is too brutal, maybe in terms of section it works since you're going back to a chord that fits the progression but in terms of pure looping mechanism the cut is not working. 
Keep it up you have some great ideas, just need to work and improve on those small mistakes.

Cool take on the theme, I like its been used at some point as an ostinato especially towards the middle through the end even though its the same as in the beginning but the context it made more sense as in the beginning felt like the theme was extending for a bit too long, some variation play could be nice. I like the drums section in the mix its a bit far a muddy you can probably put some clarity and enhance the bass and the kick alot more. Good job !

All right I'll try and not to judge for the Berlin Composers Journey and only in terms of musicality without the movie on screen. The arrangement of the orchestra is good but the strings always up high most of the time with some runs here and there is good but they'll need to move way more, we're always up high. The brass is a nice touch to give some power although at the chord of 0:30 secs there is something not sitting quite right here. You got something going on but its kinda missing some emotions and expressive play. Also for the loop does it work, going back to the initial point yes but as a whole repeating this segment over and over since there is so much going on, listening to it for that long is a bit too much. Also the last hits with the crash a true classic in the orchestra but I think you should not have include it maybe just the timpani roll would be enough.

I've noticed that DearVR does not pan exactly like the PAN is working on an actual track, its more like a spacialisation plugins than an actual panning pluggin, it can work for sound design but have to be careful on instruments, i've tested a bit and i'm losing some artefacts if not placed well.

Great build up track, I like the super ambient vibe, you'll just need to look up for the reverb, there is definitly too much and its getting easily muddy the more you're adding stuff, same for the high frequencies that are getting annoying to more we stack and on top of the reverb adding another layer of resonnance. The arrangement sits well and works nicely.

Very cool take I like the mix of some hard rock metal, drum and bass, synths and 80's vibe ine one small album. I like the overall arrangement its a very cool structure, good mix of instrumentation, different rythmic section.  Sojourn feels probably the most "video game" esque but will probably need to look for the mix on the percussiosn compared to the other tracks it feels a bit less present than the others, also look for the synth strings playing it could probably be tigther. same for the kick on Dinero compared to Syber, even though the metal vibe needs a kick to bang, the other track need some kind of the same to fit the whole album together. Very well done overall !

Very nice, your first classical style i've heard from you so far.  It definitely sound like the era, probably the woodwinds up high have some annoying frequencies to look for, the bass at 0:38 is great but the cut is too brutal when you ended it XD.  The structure and arrangement are well done, can the mix be louder on the mastering, of course but its still very decent already since the arrangement and instrumentation are already well seperated.  I'm looking at the daw picture and you'll have to start using some panning, everything is dead center, especially for orchestral arrangement you can use the actual orchestral disposition and base the panning of of those. Good job !

Very subtle take, simple ambient, I like the sound palette you went for. Thinking of sound, the main synths with lots of reverb, there is probably too much reverb and the more you played in the mid-high frequency spectrum the balance is gettng shifted a bit and everything is starting to get muddy easily, you'll need to cut the reverb frequency a lot especially in the low to 500hz to get a clearer image.

Very cool, first medieval take of the theme. its sound nice very simple, the chord at 0:50 I think its interesting but the expressions on the brass especially is probably a bit too much and the contrast from the previous section make it seems too obvious. at 1:00 the strings playing up high is a nice touch same for the the repeated motif right after at 1:03 but they feel a bit weak in the mix. The dulcimer up high for too long is also getting me some ear fatigue just playing down an octave from time to time would be very nice. I like the arrangement with all the swells, runs. For the looping, it works but to make it truly work you'll need to reintroduce the bass pedal you have like you have in the intro for aboutn 5 seconds so we get really nice re entry. Good job !

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Nicely done, I though Astral Rift was pretty intense and then I read its only the Exploration track it could probably sit well as a combat track too. I feel like nerfing you from going over 5 mins paid a bit, everything feels even more crisp than your other tracks before, with all the small sound design details you put everywhere it shows. I have to agree for combat track the rythmic section and the guitars is very Mick Gordon this time, can't blame it I kinda did the same, I was probably expecting the combat to be even more intense since the Navigation track is already up there, but it still works. With a real guitar what would probably be even more crazy. Still think Navigating the Astral Rift is one of your best work the composition, the structure, the sound design and the perfect loop, well done.

Its very cool to see everyone's different aspect of my theme and see how transformed it can be, you really have your own vision and you always keep going for it, arrangement is fantastic, composition is great as always. If I want to actually critique something even though its been a while I know your style and what you can do and even though its still pretty epic at 3:22 you get your first big hit after a while, this section could really be even more intense and epic and I know you're capable of doing it, the choir at 1:15 is the beginning of what you could put back after the last punch but exagerated. Great job.

What do you mean you made a game with RPG Maker... I barely had the time to make one track. All right chiptune it is, i'm no expert but I'll judge the best I can. it works well, very well structure wise, I like the progression and the feeling you get for each different piece, you feel the difference between forrest and dungeon, you get the nice change of pace with encounter and ancient evil and you even put a victory jingle and the theme is here nontheless. Now mixing wise its hard to tell with chiptune as back in the days they were very limited track wise sometimes they and 2-3 tracks max to do everything and no panning. Now the square lead and arps sometimes mixing wise its clashing a bit I'm getting some frequency that I want to tone down a little bit but thats pretty much it.

Cool track, I like the delayed arps and the chord progression, I think the synth lead you chose is nice on the high registrer but in the range you chose to play the melody it does not fit as well in the mix, I think with just that synth to change it would make things more enjoyable. I like the punch at 1:15 they just need to be a bit more satisfying since the bass is probably clashing a bit with the kick which is why we lose some power.  Good job !

Cool vibe and very odd percussive with a small decay or swing on Misturi. its sound great too, nice balance. Composition is good but on both track have the theme repeated for a while and probably too long I would've love some variation to counter it with something else, that made the track too much static in general, you can move your structure somewhere else to give us something, another flavor to get a grip on.

All right, not bad at all for someone that is considered a novice
Your shift begins: Its a great start good build up but I think its sticking for too long especially when the brass is starting up, you'll need to find some other elements and variation, there no harmonic clash its just very simple and you can probably find ways to move elsewhere at some point.
 
Winter solstice: I immediately recognize the labs piano without even reading the comments. It does sound great indeed, but its a style, it gets very muddy easily and lose some of the brightness that might be needed, you can probalby add some reverb, the arrangement is good but repeating the melody and melody variation for that long its getting redondant, you'll also need to add some flavour and balance things up.

Also other points, uploading your track in 120khz plus is absolutely insane and not valuable to do it takes 200mb per wave for a 2 min track and does not give you that much more quality especially if you're using some MIDI. 48khz or 44.1khz is MORE than enough.

Nail the vibe of the "wanderer" if you can call it a vibe. Watch out for the chords at 0:42 the first time before it kinda work, was adding a mysterious vibe but with the bass it is definitely clashing harmonically. Also the main melody synth patch is very cool but there is some long notes that the frequency is irrirating us, you'll need to put an EQ and try to balance those out. I know you its a late submission but after a while we'll need to change direction and go somehwere else, new chord progression, new variation of the theme, new rythmic section or someting to add some flavour. Nice work nontheless.