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Wrestle Royale's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #26 | 3.840 | 3.840 |
| Gameplay | #26 | 3.720 | 3.720 |
| Creativity | #48 | 3.800 | 3.800 |
| Overall | #58 | 3.344 | 3.344 |
| Ambience | #109 | 2.880 | 2.880 |
| References / Humor | #129 | 2.480 | 2.480 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
1) The core mechanic is a physics interaction similar to billiards/pool. The player knocks one unit into an enemy, which can continue to knock into another unit, and so on.
2) When a unit loses all of its hit points, it changes from one team to the other. That means the player can use their newly converted unit to convert even further enemies to their side, and so on.
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Comments
I had to actually stop myself because I was playing this for too long. It's addicting.
Fun game! It was enjoyable having to ram friendly Dragoons into the Wisps. The physics was fun, and I like the dramatic zoom-ins with a big hit. The artwork was cute for both sides.
The game feels like it can take forever, as I would constantly re-convert enemy Dragoons. I couldn't manage to clear all of the enemies before they reconverted one of my units.
Does the game have audio? I couldn't hear anything, fun game tho! super creative!
Very fun game. I can see a lot of ways you can expand on this and turn it into a full game.
good stuff, played for a while, actually! The boss is very hard haha
At first sight I didn’t think it would actually feel this chain reaction-y but surprisingly a good setup caused a real nice chain reaction! Props for the implementation on that!
I wish there was a way to adjust the volume after having heard the music/sfx instead of only before!
I ran into 2 minor bugs which don’t matter all that much but I’m letting you know so you can fix them if you intend to release a post-jam update.
By the way I have to say I really appreciate the very intuitive gameplay!
The AI was so much better than me lol, but I really liked it, especially how the AI can capture your Dragoons.
Start: I shall pummel the wisps!
End: Have mercy big wisp, it was a joke!