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Dokibird: Twin Tomatoes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #83 | 3.087 | 3.087 |
| Ambience | #99 | 2.957 | 2.957 |
| References / Humor | #108 | 2.652 | 2.652 |
| Overall | #116 | 2.870 | 2.870 |
| Gameplay | #118 | 2.739 | 2.739 |
| Creativity | #134 | 2.913 | 2.913 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
Shots you fire may spiral out of control as enemies explode into shots that may hit other enemies that explode into even more shots. Furthermore your shots bounce off the walls and can hit you on their way back.
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Comments
Fun game! I like how your own bullets can harm you, so you have to be strategic on if you shoot a lot or not. I opted for shooting as much as I could and dealt with the consequences XD.
The pixel art images are well drawn. Great work!
BRAVE! haha! thanks alot for playing our game! glad you liked it!
A pretty simple concept but it's cool that the bullets reflect off walls. Gameplay and controls are easy to learn.
There are 2 main issue I faced:
- Inability to distinguish between bullets that will hurt me, and those that don't
- I don't know how much health I have left
My main strategy is just to spam clicks in random directions at the start, and dodge the incoming bullets, which gets dull quickly.
Still, great job on the submission!
Thanks for playing our game! we did not have time to show hitbox nor health indicator but its around the chest. You regain full hp every time you enter a new stage! Thanks for the constructive critisim! If we make a new game in the future we will be sure to keep that in mind! <3
Again thanks alot for playing our game!
The idea is that ALL bullets hurt you.
Neat game! As a Touhou player, I enjoy filling the whole screen with bullets and then dodging them.
MORE BULLETS! Thanks for playing our game! <3
Fun bullet hell shooter
Thank you for playing!
Nice game! I like that you create your own bullet hell, great concept.
Thank you! Glad the concept turned out well!
I enjoyed the game!! The art is cool and the music is on point! I keep adding more bullets to my detriment. Congrats on submitting! Good luck!
Thank you! i am happy how the art turned out! i wanted it to be something that was overly cool despite the silly story! Fairyfair did an amazing job capturing the vibe with his music!
i felt like a touhou boss 10/10
hahaha! yeah! Glad you liked it!
Yay I got to play and rate it! Nice work, especially for your first time with Godot! Any new game engine is a major accomplishment.
I am proud of Pepsi and Fairyfair for all their hard work! it was cool to see them put life into the art i made!
It got very bullet hell very quickly haha. I couldn't tell if I was or wasn't being hit by things. Assuming the hit box for play is smaller compared to the sprite. Solid work though.
Thank you for playing our game! It is our very first time using Godot and we are all new to proper game development! We had plans for showing the hurtbox of the player but we didn't have time to implement anything :(
The Chain Reaction comes in the form of enemies who fire off tomato seeds when hit. These seeds can hit other enemies who then fire off their own tomato seeds which can cause a chain reaction.
Hey, awesome job getting something submitted! From what I can see, the, the pixel art is cool, and the music is badass!
I know it's super-right-after-the-deadline, but thought I'd suggest you add some "how to play" notes to your itch page? Haha I wasn't sure how to get the game started. I think I figured it out? But I was a little confused.
I think to start the game you have to press WASD? Wasn't 100% sure. But it's awesome that we have the extra bug-fixing time to add some notes to our itch pages! Happy to provide more specific feedback if my rambling isn't clear. (Also, anything you can add to your page about how it fits the theme would help us poor raters.)
To be clear, I haven't rated your game yet, as I'm assuming you're recovering from crunch on the jam deadline. Let me know how I can help. :D Excited to see your project progress!
Hi, I am the lead programmer of the game. Thank you for playing it, we worked so hard on it! We have not had time to write out the basic information that we were planning on writing due to being completely smashed after the crunch time!
Here is a basic overview of the controls and stuff:
To enter the game you pick either Story or Versus by clicking with your Mouse or hitting spacebar while it is highlighted.
After that you must ready up, this is because it is possible to play with a friend locally. Player 1 plays using keyboard and mouse and Player 2 uses controller. You ready up by hitting Spacebar or X (for PS controller) or B (For others) on a controller.
Once you have readied up you must pick your character (Doki or Mint). You choose with the same button as before. Hit A or D to cycle through characters for keyboard or Left and Right on the DPAD or Left Stick on controller.
Once you have picked your character you once more hit spacebar to start the game.
In game you shoot with Mouse Click, the shot is fired towards the mouse's current position. On controller you fire towards where your RIGHT stick is pointing and you shoot with the right shoulder button.
You have 3 hit points. You respawn with 1 hit point after ten seconds of being dead. If all players are dead you lose.