Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Crazy Bus 2View game page

The crazy sequel to the beloved 2004 classic!
Submitted by Mr Tru
Add to collection

Play crazy game

Crazy Bus 2's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Bad#14.4554.455
Overall#33.8003.800
Gameplay#53.7273.727
Overall Good#83.6363.636
Sound#133.5453.545
Graphics#163.6363.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you have implemented the modifier, how have you done so?
A genre fakeout? Yes, yes, of course it has one! But, uh... you'll have to play it to see it!

Any additional information for voters?
Thank you for playing! Feel free to share your bus choice in the comments.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+2)

I love my new little desktop bus <3

Submitted

Minor spoilers ahead, though I'll try to avoid spoiling the dramatic twists.

The graphics and overall presentation are very MSPaint esque, which is perfect for this jam. Definitely feels very SBIG from the beginning. Pulling the username for the player name is a neat trick, too.

This is one of the few entries where the audio stands out, and unfortunately it's not in a good way. The music is irritating, and the engine noise is actually painful. It crosses the line into so bad it's terrible, it's more like what I'd expect from GBTK, and I ended up muting the sound for the last third of the game.

I don't want to spoil the narrative too much even with a warning, but I did really like the direction it went in. I think I missed a lot because I'm not familiar with either of the games it references, but I still enjoyed it.

I do feel the game is a bit too slow to build up- I almost quit out before the first hint, and again just before the genre shift. The sections after the genre shift are similarly too large for the movement speed. Having to endure the horrid engine noise I think contributed to this- it really wore down my patience.

I did really like the accelerate/run over mechanic.

GBTK has conditioned me, I was half-expecting it to delete files or something at the end. I don't know how I feel about the ending overall, it's definitely in line with the rest of the narrative, but it's pretty unsatisfying.

I chose the "regular" school bus. I don't know if choosing different buses substantially changes the game, but I'm not willing to play through again to find out.

Host(+1)

Wow this was actually awesome!

Didn't know what to expect going into it. I loved how the game gradually expanded out into the final product. Some of the enemies (especially the traffic light!) did have to make me think about the best approach which was cool!

Nice to see a  return of a familiar character! Don't know if there's any way to beat him, though I'd assume not (for obvious reasons).

Anyways though! This is definitely one of my favourites of the jam so far! Music especially (chef's kiss) - beautiful! Loved it from when I was honking the one-note samba all the way to when I was being violently obliterated by the t(r)oll. 

Great work!

Developer (1 edit)

Thank you so much for your review! I'm really glad you enjoyed it!

As for the familiar battle, legends say that, if you persist through constant defeat, the right path to victory will be shown to you...

Submitted(+1)

This was surprisingly cool!

The twists in the game were great, and I love the very meta aspect later on!

A small thing but what I really found funny is the audio player on the bus actually having some position audio to it. So you can hear the engine hum or the horn go across the screen and whip around to the start again. It's stupid but I found it funny.

Very well done, both simple and yet has some actual depth to it. The stop light fight in particular I thought was some outside the box fight logic.

Great work!

Submitted(+1)

Umm is there a way to hack my save file to a certain checkpoint? I tried adding a Goku mod into the game, but I instead accidently added Bill Cipher, which deleted my save file instead.

Developer

Ah yeah, happened to me too while debugging the other day. Idk why I thought adding a Charles Calvin mod would be a good idea. He didn't actually have the greatest plan.

As of now, the only way to modify your checkpoint would be to replace your checkpoint.dat save file (in the same directory as the mods folder) by a backup one generated in the checkpoint you want.

Submitted(+1)

I am in awe. Amazing game, great fakeout, rather crazy buses though. Very meta. Bravo!

Submitted(+1)

I loved the Poochie reference and all the fake outs. It was super creative and really well done. I had a great time playing!

Submitted(+1)

I have a turt to stomp. Perchance.

Submitted(+1)

very well done and funny, love the simplicity

Submitted (1 edit) (+1)

First I thought the game was good then I realized it's better than Elden Ring, 10/10 experience, humor hasn't peaked again since this game came out