I hope this board is the right place for this, I know it's more of an open topic but it is related to game jams. I am an independent host of many game jams, over the years I have seen my fair share of spam submissions to my game jams.
Typically these submissions will be an Android APK, missing an executable or any playable file, have stolen art assets, use a lot of AI generated assets. But the biggest identifier will that they'll be super generic and have nothing to do with the jam they have been submitted to at all. This is usually accompanied by a massive list on the side of every jam the 'game' has been submitted to, which in some cases will be almost every jam running at that point in time.

Here's a recent example of a game submitted to my current game jam. Clearly illustrating how many jams these people will spam their submission to.
I understand there's a lot going on with Itch at the moment. But I seriously think there needs to be some way of limiting the amount of jams a game can be submitted to, realistically a game will not be developed for more than 2-3 concurrent game jams. I worry that many of these spam submissions could be malicious software, if a game jam host or team is less vigilant they may accidentally expose the user base to this malicious software.
I'm curious to hear what over game jam hosts and even participants have to say on this 🙂