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Taxi Looper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3088 | 3.255 | 3.255 |
| Narrative | #4192 | 2.266 | 2.266 |
| Creativity | #4527 | 3.128 | 3.128 |
| Enjoyment | #5252 | 2.564 | 2.564 |
| Audio | #7749 | 1.691 | 1.691 |
Ranked from 94 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game is built on three core loops: the looped circuit, the memory-based heist sequence, and the roguelike progression.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
makzime
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Comments
This is a really fun idea, like how you've used the theme for the gameplay. Bonus points for drifting! Nice one!
Thanks for playing my game! I'm glad you enjoyed it :)
Quite a fun game, i think there's a bug when half my car got into a building and couldn't go anymore lol, also the buildings are a bit too glowy in my opinion which might hurt the eyes, but overall great job !
Thank you for taking the time to play my game! there is indeed a lot of physics and collisions issues, as a temporary fix to keep the game fun I added the possibility to respawn by pressing R, if you want to give it another try :)
Quite fun, but sadly my browser refuses to run it properly. Not working minimap is a shame but nitro loop thing is cool
Thank you for playing my game! i'm sorry for the performance issues, I did not have enough time for play testing on other computers than mine. I fixed the minimap five minutes after the submissions ended T_T ... good news is, it will be working in the post-jam update!
cool game man, my game is nothing compared to this
Thank you! your game is cool too!
The visuals and the speed effect are nice. Due to the mini map not working I struggled finding the way. Also different buildings would have helped (they look quite similar especially at the high speed). But still a fun game. Looking forward for a post jam bug-fix.
Thank you for the feedback! Glad you enjoyed the game. The broken minimap and repetitive buildings are definitely things I want to fix in the post-jam update coming up. Thanks for playing!
The nitro loop is the best part of the game. Good work!
Thank you! glad you enjoyed it! :)
Hello! I very much liked the concept and art. The glow of the city is very nice, and goes well with the car. I will say that driving feels pretty unforgiving due to the janky-ness of the car controller. The nitro minigame I can see would make very memorable moments using it to escape the cops. Also sometimes you can use the respawn button to teleport yourself to any near by banks.
Hi! Thank you so much for the feedback. I'm glad you enjoyed the art and the glowing retro city vibe! I completely agree that the car controller is still pretty janky and needs improvements, I tried my best to make it fun in the limited time period. I did not think about it, but it's true that the respawn feature needs a cooldown. Thanks for pointing it out and for playing my game!
I tried the game, and the description isn’t joking, it’s really chaotic! :D The core idea is really nice, though sometimes it can be quite confusing and it’s not always clear where you need to go, but that’s understandable given the short development time. I think the game has potential, and the mini-game to activate the turbo is a fun touch.
Thank you for the detailed feedback! I'm happy you enjoyed the chaos and enjoyed the turbo mechanic! Thanks for playing! Stay tuned for the post-jam update ;)
I liked having to handle both the nitro and the taxi controls. Nice speed FX, simple yet effective !
Thank you for playing my game! I'm really glad you enjoyed the gameplay :) and love Samuel too!
Like an even more stylish Crazy Taxi! interesting idea with some awesome art direction!
If you don't mind, please consider rating my game as well :)
Thank you so much! Really glad you liked the concept and art direction, I’ll definitely check out and rate your game too!
Love how this game looks! the city looks great, all the random garbage flying around as you slam into a robbery spot is great, and hurling yourself over a hill and going soaring off into the abyss is pretty funny. I know the pain of a last-minute bug that doesn’t get fixed in time, so fingers crossed we can see the version with the fixed minimap!
Thank you so much! Happy that you enjoyed the look and chaotic energy of the game. Hill launches and drifting are the funniest!
Sadly, I found the minimap bug literally 5 minutes after the jam submissions closed T_T ... so it's already fixed! The post-jam update is definitely on the way, and I’ll be sharing the making and the result in a devlog on my youtube channel, stay tuned!
I love all the visual effects, and the city looks really nice, especially for being procedurally generated. It's unfortunate the the mini-map broke, because I really struggled to actually play the game without know where I am, and there were a couple times going up a hill that my car just blasted off into space. I did have fun driving absurdly fast through the city though, and would definitely try this again if some of the bugs get ironed out post-jam.
Thanks so much for playing and for the feedback! I'm really glad you enjoyed the visuals and the driving! I'm already working on a post-jam update to fix the minimap, physics issues and add more features! Hope you'll give it another go once the bugs are fixed!
Love the idea! A suggestion would be to make the buildings unique and have and arrow for example pointing to your next target. But overall Great Submission 🙌
Thank you for taking time to give feedback! More variety in the building is definitely something that will be added in the post-jam update! However I think the arrow would not be necessary if I had fixed the minimap before the jam ended T_T
Ok that would also work just as fine, Good luck fixing it 👌
funny thing is, I managed to fix it like five minutes after the submissions closed T_T
Yeah I know that feeling 😂 good luck in your next game jam
Thanks a lot, good luck to you too!
love the concept. I somehow fell underground and there was another layer there, not sure if this was intended xD
Thank you for playing! that was clearly intended, there's no such things as bad meshes in my game of course xD
Visuals are pretty unique and cool, love the QTE idea !
Thanks a lot! Glad you enjoyed it!
As others have said, the visuals are very nice; and I think the car handles pretty well.
:)
However, I got confused/lost and didn't know where I was supposed to go.
I kept trying to use the minimap, but there doesn't seem to be an icon for the player on it?
Did the minimap not get finished in the time limit?
Thank you! Glad you enjoyed the visuals and the gameplay! The Mini-map is not working in the submitted version. I fixed the bug that caused it to fail just 2 minutes after the jam ended T_T
Dang. You should definitely upload the fixed version after the jam.
That small fix would make a big difference.
Yes! I'm already working on the post-jam update, which will include the fixes and features listed in the description! More updates coming, so stay tuned to the devlog!
love the concept!
Thank you!
Very satisfying gameplay. Loved the QTE idea.
Thanks! Glad you enjoyed the gameplay and QTE!
the taxi drifter haha - i love the thematic, reminds me of a cyberpunk city. strangely addicting, you clearly have good knowledge in game design!
Thank you! I couldn't choose between a retro or cyberpunk style, but I'm glad you like the mix! I'm still learning, but that's such a heartwarming remark!
controls are quite hard, flying car can't be controlled too
concept is funny and nitro concept can be hard to combo
quite satisfying when managing to drive perfectly
Thank you for your feedback!