Thank you for playing! I hope you enjoyed it ^^
Matt Makes Stuff
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The next scallywag with the gumption to sneak a raspbery galette loses the finger he dips it into his milk with, and he’ll be lucky to see aught but wormcastles for a fortnight, hold the castles!
This game RULES, I love that you use your “cargo” for every single game action, so you’re really trying to skate by with as little loss as possible in every interaction. Charting a course through the different islands was a really fun puzzle, I made a healthy 793 by detouring to drop off filled cookies to the rich people. The hazards were all distinct enough that it felt like I had to get different parts of my brain moving right when I’m already worried about losing morale because my guys won’t stop asking for half-dipped.
It’s so pretty too! The bakery-boat is charming as heck, I love all the funky little guys manning the ports, the storms getting worse the further you get in is a fun touch too.
This game rules and I’d happily play an expanded version! Imagine a version where you cross between multiple maps that change every playthrough. Awesome stuff.
This is amazingly polished for a jam game! Your team did amazing work on the presentation, it’s so cute and peaceful until you realize you built too many buildings to possibly maintain and run out of money fifty cookies short of the last order.
So basically it’s a really good game. You guys did awesome!
Game looks cute, I’ll give it a shot! If you wanna check mine out, here it is ^^ https://itch.io/jam/brackeys-14/rate/3851848
I missed you, Impossible Quiz. this game rules. the platforming is tight, slamming to press the buttons is really satisfying. the voice acting is 10/10 and i feel like this chef wants me to do something very particular yet undisclosed. i keep seeing it in flashes of lighting in my dreams. he comes to me with white eyes and a gun that shoots knives. i’m scared.
very very silly. loved my time with it.
I think if it’s all the same to you, I’ll go ahead and forget Spooky Syringe now.
Really solid game though! Platforming’s good, the secret sure was there, and the closest thing to a bug I found was getting squished by a moving platform moving horizontally gets you stuck crouching until you jump. Great game!
This is super well-designed! I ADORE the level layout, it’s so clever. Putting the first source of flour between you and the cookie portal tricks you into thinking you have to make precise throws with flour while dodging bees to get it back to your kitchen, when instead you could take the time to explore the map and find better spots for it! That time limit is killer for how many steps each cookie has. The high skill ceiling and potential for optimization is amazing.
My only real thought for improving it would be making it a little clearer which object will get picked up when you’re standing by several. Maybe also a way to recover health, like submitting multiple orders at once or otherwise overperforming? Missing even one deadline starts a spiral into scrambling to finish more that gets out of hand very quickly. There’s also a pretty heavy lag spike when putting dough into the oven the first few times.
I love the butterflies. That got a laugh out of me.
Hey all! I’ll be spending today rating games ^^ send them in if you want me to play them!
Check out mine if you like, too: https://itch.io/jam/brackeys-14/rate/3851848
Ty for the comment! I’ll look at the dialogue box issue today, and you reminded me to include a cheat sheet on the pause menu!
For the magic cake, you still have to add sugar: I’ll double check the dialogue to make sure it says that. Mixing ingredients that don’t add up to a cake doesn’t have any feedback currently. That’s definitely something I’ll look at adding in the future! Or maybe, half-finished batters that can still accept the rest of the needed ingredients.
Heya! If you’re still streaming, here’s my game for consideration! https://itch.io/jam/brackeys-14/rate/3851848 It’s a cute little click-em-up about working in a magic bakery and making delicious cakes by exploding ghosts.
Here you go! https://itch.io/jam/brackeys-14/rate/3851848 A fun little game about working a magic bakery where you explode ghosts to bake cakes.
I did! I don’t think I was supposed to use the pancakes instead of the frying pan at the end, but I sure did. Very fun game, had a blast with it ^^ I didn’t notice the mouse sensitivity option, so being frustrated making pancakes is what made me get out of the truck and explore! So maybe that worked out in the end.
GET OUTTA THE WAY I’M SCALIN’ HERE
this was SO satisfying, it really captures the fun of getting a build together and making choices to keep growing faster and faster. The concept was really funny, although honestly I wish it kept going! Double blood blade on three forges goes nutty, I’m gonna do a run with magic next.
Perfect marks from me, this is such a sick idea and it’s so well implemented! Using specific points to keep track of the loop is such a clever implementation of the idea, and encouraging you to go for the biggest loops possible really fits well with the cult theme, promising more than you have to give until you’ve run out of time in the hope of a little bit more score. Trying to sign ten papers to get a huge multiplier on a 50-point contract and then screwing up at the last second genuinely made me panic a few times and scramble to make up for all that lost time.
Two days to make this is absurd, I’m beyond impressed. I’d play the hell out of a full version!
This rules! Keeping track of where your last orbs were so you don’t overwrite them trying to grab motes made this really challenging, I haven’t played enough OSU to say I’m very good at it but it was still fun! I’d love to see this expanded on, either make the shadow motes easier to collect, or alter what kind of attack you do based on the circle you draw. Doing little circles to get the attacks placed where you wanted seemed like the most reliable strategy in this version.