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A jam submission

CrumbaniaView game page

Eat crumb... consume crumb... become crumb...
Submitted by Advance2112 — 11 hours, 57 minutes before the deadline
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Crumbania's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#44.0304.030
Fun#44.3334.333
Overall#64.0824.082
Graphics#84.5764.576
Controls#84.0304.030
Audio#94.0914.091
Theme#144.3034.303
Originality#923.2123.212

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1

Wildcards Used

Twinkle Star

Decorate your world with particles

Analog

Step away from the screen and make some assets

Game Description
Eat crumb... consume crumb... become crumb...

How does your game tie into the theme?
Crumbania is a survivor-like where you play as a disembodied mouth and CONSUME the crumbs of your enemies (food) to power up your weapons (cutlery).

Source(s)
N/A

Discord Username(s)
advance2112

Participation Level (GWJ Only)
4

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

Very nice vampire survivor like.

Loved the art and the screaming whenever you got hit gave me a chuckle.

Very nice work.

Submitted

This was superb, I just want to eat more! Gamepad support would have been sublime.

Developer

I'm glad you liked it :) I know it's been a while, but I just uploaded a new version of the game that, among other things, adds controller support. Let me know what you think!

Submitted(+1)

Love it, I really needed something like this today! I can’t remember how far I got last time, but this time I almost got to 51, maybe a future update tracks scores? (it’s actually really easy, save a files to user://somefile.ext vs res://). It’s cool seeing all the stats at the end and I wonder if it would be nice to see them during he upgrades too. My only other note might be “My spoon is too small” as the upgrade name (referring to my spoon is too big). Great work, also good on you for actually updating a project. I always meant to but never get around to it, maybe I’ll do another run then go work on something…

Submitted

Very fun, great graphics and sound design.

My strategy was to focus fully on knives and crumb range which allowed me to just stand in one place and do nothing from about Lvl 20 to 60, at which point I did get overwhelmed

Fun and satisfying to play

Submitted

Art and overall vibes are incredible. I had such a fun time playing and upgrading. Really really great execution. Also, I had no issues with the web build at all.

Submitted

It'd nice to have the hardware mouse rather than a sprite that follows the cursor, the sprite following the cursor is always will be one frame late. You can change the look of the default hardware cursor too. Very fun game. I died at level 52. The visuals and the audio are great.

Developer(+1)

Glad you had fun with the game! I know it's been a while, but I just posted an update to the game that, among other things, adds an option to show the hardware cursor. Plus, I did what I could to make the sprite cursor a bit more responsive. Thanks for the feedback on this, and if you play the new update, let me know what you think!

Submitted

Really nice Art! I did not really like low speed of the mouth.

Developer

Thanks for playing, glad you liked the art! I know it's been a while, but I just uploaded a post-jam update with some major tweaks to the gameplay, including making the enemies and player move a bit faster. Let me know what you think, I'd appreciate the feedback :)

Submitted

Loved this one. Really pleasant visuals and sound. I love the art style. Fun to play. One of my favorites in the jam so far. Really well done, congrats!

Submitted

"It's Vampire Survivors" was hilarious. Fun game and some of the best and most on-theme art of the jam, nice job!

Submitted

Fun and addictive. My only suggestion is that the upgrade interrupts the flow too much.. maybe have a button to press that opens an upgrade wheel instead of interrupting the game

Submitted

Really nice vampire survivor like, amazing DA with the analog wild card, awesome entry

Submitted

Great use of he analog wild card, the art is amazing and very well implemented. Everything feel as one. Also very clever interpatetaion of the theme. I wish there were more upgrades but still, great work!

Submitted (1 edit)

Wow, this is a really fun game! Gameplay wise, I really love how the auto-attack feature is implemented and how there's still strategy in how you upgrade each of the attacks. The analog visuals were great and the audio complemented them quite well!

I downloaded the Mac build and did not notice any issues with it.

Congrats on making such a fun game!

Developer(+1)

Thanks for testing the macOS build! Glad to hear there were no issues and glad to hear you enjoyed the game!

Submitted

I got to level 49 on my first try and level 58 on my second try. I liked the bouncy animations on the title screen and the damage sound was hilarious!

Submitted

Love it!! :) well done!!

Submitted

Super fun! Wish there were more skills but it was still really engaging, I got to level 49!

Submitted (1 edit)

At first I didn't know what to expect but I found this game really addictive. First run I got up to level 51. Sound design was amazing!

Really neat game, congrats!

Submitted

Very satisfying and super well executed. I really enjoyed playing, and the art, sound and feedback all work together very nicely. Great job! 😁

epic

Submitted

I had a lot of fun playing this, it was pretty addictive! The art is super cool and a great example of the analog wildcard. Found zero issues with the web version.

Submitted

Audio and art style are crazy good, well done!

Viewing comments 26 to 7 of 26 · Next page · Last page