The platforming was not that polished but did a good job, feels a little buggy but thats probably intended. Good work!
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No More Games's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #385 | 3.458 | 3.458 |
| Overall | #437 | 3.236 | 3.236 |
| Fun | #450 | 3.042 | 3.042 |
| Creativity | #491 | 3.208 | 3.208 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Black Cat Knight
Newbie?
Nope - I've completed at least one game jam before.
How does your game fit the theme?
The character gets stuck in the tutorial level with variation. He desperately wants to get started.
Comments
I think the platforming could be a little more polished, but, the history is super interesting and kinda creepy! GJ :)
I liked the art in the game, but I didn't like the platforming too much. A few ways you could make it better is to make the acorn things still activate when you jump a few frames before you hit it. it's still a fun game
I like the concept but honestly, I don't really like the air jumping mechanism. Imo, the chestnuts hitbox should be bigger and its activation time also could be longer.
The boss music?! Sounds like something straight out of a Zelda title - wow! But the controls (つ╥﹏╥)つ killed my spirit. Extremely sensitive, and at one point, I kept getting knocked back to the same point because of a lack of control. I love that you added story to your game; I just wish I could finish it. Good job (˶ᵔ ᵕ ᵔ˶)
The intro made me feel guilty for something i didnt do :(. Cool storytelling! But couldnt get far tho (got stuck at the wall section). The acorn mechanic sounds good but i think it can be better implemented, currently you need to time the jump button as soon as the acorn is within area, the problem is it disappears if the player touches it. Maybe have the acorn persist even if the player is touching it (similar to cuphead's pink parry bullets) and also increase the size of the acorn to make it more forgiving. Also would feel great if the movement speed is reduced a lil. Makes it easier to hit the acorn. Cool concept and has lots of potential!
The music and art are lovely and I like the idea of the acorn double jump mechanic here with it though the speed makes it feel a little difficult to control but even with that it is fun to play. :)
The controls feel a bit clunky at first, especially with the acorns. I like the message and the fox guy looks pretty cool
Great art and soundtrack. The controls felt a bit slippery, but overall a very solid game
Feels a lot like Celeste, I loved every second of it. Also, I really like the message against piracy
And I thought my game was hard lol. Good platformer with high difficulty. The controls are really sensitive and you have to be really precise, the story seems surprisingly dark though. Great job!





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