Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The Black Cat Games

44
Posts
1
Topics
4
Followers
1
Following
A member registered Aug 18, 2024 · View creator page →

Creator of

Recent community posts

Thank you!

Thank you!

The game reminds me of rules of horror story. Great job.

The game feels super awesome. It would be a little bit nicer if dash is controlled by arrow keys instead of cursor.

The movement is quite strange.The art is nice for a simple game since it’s consistent.

It has potential just need improvement.

The game is so simple and fun! I love how you can make such a good game with just UI components.

This game has a vibe of an old mobile (the one with physical buttons) or old PC game. It’s a simple fun game.

I’m not sure if it is just me or the character moves a bit too slow. The concept is nice and the art is super consistent.

Also, I love the thumbnail image.

Amazing game. This has potential to be a much bigger puzzle game! The art is very consistent and the puzzles are amazing!

I finished with 40 deaths.

Thank you!

Thank you!

Thank you. It is very easy to implement and a bit funny too.

Good work on the art. I love it.

The art is so cuteee. It would be a bit nicer if there is a label on object.

The game is good and I love the art style. It fits well with the game.

The game is good and I love the art style. It fits well with the game.

Thank you.

The program is not free but I already have it before the jam. I am not sure if using it will count as asset flip for the jam.

I totally forgot this. Haha.

It’s a really good short game.

I wish there is some period with no anomalies. It is quite difficult to spot displacement when you don’t know how the room originally looks like. At least, the game is quite short and I can just re-play it.

This game mechanic is very cool. I like frying the enemies with a large loop. I think having something to assist aiming would be nice. Also, if the control is not reversed when upside down, it would be amazing.

Thank you! I might try to add more things after rating period end. It may be a different game by the way.

Thank you!. I may try to add that in the next version (after rating end of course.)

Unfortunately, I cannot play your game since I am using MacOS. So, I list it in my play later collection. I hope I can come back after I get a proper PC.

Thank you! How should it be improved? I have a plan to make an engineless version later.

The game is fun to play. I notice some bugs (delayed restart level?, and it is kinda possible to play the game after you die.) but they are pretty minor for a jam game.

Thank you! The story was originally intended to be more creepy but I made Devi Omega a bit too goofy at the end.

Thank you! I will try to work on control more next time.

Thank you! I died a lot during development too. I think I should spend some time getting other to test next time.

Thank you. I will try to do a better control next time.

Thank you! Most artworks are from the asset pack. I drew Victor and Devi Omega’s portrait as a last minute pixel art.

The acorn mechanic is inspired by cloud step in The Messenger. It’s a good game to study how to make a good platformer.

https://theblackcatgames.itch.io/no-more-games

If you like a platformer, try my game.

Thank you! I have a hard time with the control myself too. The movement code is taken from my abandoned project and it wasn’t really intended for precision platformer. ansimuz’s assets are really awesome.

The game is very difficult for me. But, overall, it is a good game. Going fast is not my cup of tea (Sorry, Sonic) but I think it has potential for other people.

Thank you. ansimuz and Marllon Silva do a really good job. I hope I can reach their level one day.

https://theblackcatgames.itch.io/no-more-games

I didn’t implement skip cutscene so you might want to stop timer on it.

Thank you! The game is mainly inspired by The Messenger especially the magic acorn mechanic. I made the last stage a bit more like Celeste because I didn’t have enough time for the new mechanic. I’m glad you like it.

Thank you for playing! To be honest, I couldn’t see if the ground was safe during playtesting too. I think I have to work on that next time.

(1 edit)

Thank you! The precision platformer is slightly unintentional because I didn’t have enough time to implement another mechanic so I had to work on what I have.

My game here: https://theblackcatgames.itch.io/no-more-games

Your game concept is interesting and I will try it.