As said, I'm thinking of making a retro inspired horror game with dithered graphics, do you guys have any gameplay ideas (I've never made a horror game so I sure don't)?
Thanks in advance!
My suggestions:
Make the game a little easier.
Make you walk a little faster, feels very slow, it's not like one takes a stroll to the restroom if thay really need to.
Make it be more clear what you will poo in.
Add like an arrow pointing in the direction you need to go.
Make you not be able to poo in something when there is a wall between that and the player, I thought I could poo in a lamp but ended up on the other side of the wall and lost.
Add a way to restart and pause the game when you die.
Otherwise it's a very solid game idea and concept.
Thanks, yeah, I see it, It's due to the tiles being so close to each other in the sprite sheet that float precision makes them glitch together, it would be less noticeable if I added separation to the tiles or added more detail, but now it's black and white so it's super noticeable. And yeah, it could probably turn into a great game if I added more features, right now though I'll be focusing on learning 3D modeling in blender and other stuff but I may get back to this game.
I've made this game for the jam, check it out: https://plug-dev.itch.io/grapple-menace, I'd love some feedback!
Post your game below and I'll try it!
Agree! Its a fun challange, I'm working on an infinite platformer/cave explorer game, with like a lot of stuff if I have time but i think it'll be like you run arround a procedural world and you're killing enemies with a granade louncher that you also use to blow things up in the level, what about you?