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Plug

531
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A member registered Aug 16, 2024 · View creator page →

Creator of

Recent community posts

Nice time, and thanks!

Thanks so much, the monster AI is a bit buggy so whatever weird happens blame it on the pathfinding

Thanks, yes, some charging stations are fsr avoided by the monster (don't have a clue why), but it shouldnt happen that often, so I guess you just got unlucky, I have a fix in mind that I'll work on soon

Thanks! :)

Oh ok, yeah, I guess I assumed everyone would read the description of the game, which is a bad assumption, but glad you figured it out!

Yeah, that's the usual problem with procedurally generating levels, the levels are made on the fly so every time you play you get a different experience, but thanks

Not intentional, I made my own pathfinding for the game (A*), it's very badly optimized so sometimes the game just freezes. But thanks!

Ha ha, thanks alot!

Yes, very good feedback, and thanks soo much!

Thanks, you should survive 2m 30s (the countdown at the top) and shine the flashlight at the monster if he gets close, also charging the flashlight if youre out of battery is good (at the charging stations)

You have to shine the flashlight at it, and you have to charge the flashlight with charging station

Cool, I'll look into it

The level is procedurally generated so it's kind of hard to do level design :( But thanks for the feedback and playing the game!

Thanks soo much for the feedback and praise! I am planning to maybe continue work on this game so feel free to follow to get notified when I update it, but you don't have to. Btw, I really like your game!

Cool

I'm talking about the monster crashing into you and killing you even though you shine light at it

Thanks alot!

Super cool game, I really enjoyed the puzzles, I'd love to see more levels in the future!

Yes he is! Thanks for playing, yes, the homebrew pathfinding is pretty slow at far distances :(, and weird, did it always crash into you or did it only sometimes happen?

Really good game, good job!

It's a very cool game, I just played it and rated

Yeah, thanks, the pathfinding teleports the monster if it's stuck and it probably teleported into a closed area so it got stuck when you played, I'll fix this when I continue working on this, adding a shop and mining and stuff. Thanks for streaming it btw!

Thanks, good feedback, yes, I will continue work on this later and I hope to incorporate the theme more and make the enemies more balanced, they can get stuck to

Have you played mine yet or are you just beggining

Cool, Ill check it out

pretty good game, I like that its playable on mobile, many games arent, very impressive to make this in just a day

(1 edit)

Its made in a day, dont be so harsh, you could also take points from mechanics to anser your question

Thanks, Ill check your game out soon, Im at my parantes rn so I dont have my computer with me, Ill be rating in a few hours

Thanks, my teamates did a very good job

Thanks, yes our composer is very talented

you get 1 course per game jam, and the game has to be made in the current jams time frame.

btw, when and where is the stream, Id love to watch!

https://plug-dev.itch.io/tales-of-the-mines, Id love to try your game too if you had time to submitt!

Thanks, did you understand how to use the flashlight, or should I have included that somewhere?

Thanks, yes, the monster is using pure pathfinding so there is a chance that it gets lucky, but after all you can just scare it away if you have flashlight battery left

Yeah, thanks, I did need to implement more of a tutorial maybe, but I guess you understand

Thanks

Cool, will do

This is my game and rate it, pls give feedback, if you post yours I'll play and rate it:

https://plug-dev.itch.io/tales-of-the-mines

Oh, I didnt see that, ok