Yeah changed the icon. It’s a bit of a spoiler yes, but wanted to show what the game is about. Can’t show much in the screenshots since it’s a submission to a non nsfw exclusive jam, and I think everything shows up in the jam screenshot tab.
Yeah the idea is for it to be arcadey and replayable, but that requires some immaculate design if it’s just one level. I’ve gotten bored of some of the shmups I’ve now tried to get better at, and they have been pretty highly rated. I’m not that fond of the memorization aspect of these games. So I’m opting for a randomized level to keep it fresh. You would have to beat the randomized level multiple times to see all the transformations. Or halfway the longer level, which is always the same. Was thinking the boss would be the same every time, as you wouldn’t battle it quite as often as the level itself.
But tbh I’m a bit worried about the resource balance, it’s gonna be fairly quick game with the amount of resources you aquire, since the transformed pilots keep producing and you keep getting more of them. I could make them expire but that doesn’t fit the current lore and is a bit grim. The current ship doesn’t have the bomb restriction though so it’s a mix between the two ships, hopefully the restrictions change things. The only ship that can really cash out the resources, doesn’t capture and doesn’t autobomb. But I need to make their bomb way different, spamming screenclear for 5 minutes isn’t that fun, even as a powertip I planned it to be.
Thanks for the feedback! Very good points. I’m hoping the randomized aspect would be the thing keeping the grind fresh, and it’s not gonna be a long grind with the resource gain being so explosive. Would love to hear what you think if you try the current version!