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inopagames

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A member registered Nov 17, 2024 · View creator page →

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I’m glad you like em <3 Yeah Hypnothick is definitely my best and most popular project so far, even if it’s really janky. Strawberry jam 10 is starting soon, hopefully I get a bigger project out again.

Thanks for playing them! Love to create stuff when people actually see and enjoy it!

Oh gotcha, thanks for elaborating, helps a lot when I try to reproduce the bug. Will try to remember and fix it if/when I come back to this.

Oh damn! Thanks so much for reporting. Didn’t think of that. I take it you touched the ship while their shield was down? The shield should protect from the bomb but didn’t remember touching triggers the bomb too.

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Hehe yeah, one of the jam themes was lesbians so left the player ambiguous. And one was comedy, thought the ending is kinda funny this way.

Aaw thanks so much. Yeah I love making games, especially for jams. A deadline really helps with analysis paralysis and over planning.

Hehee <3

Thank you!

Aaw hell yeah this is badass. Really feels like I’m in a action flick, the speed of the train had me goin “fuck yeah!”. Couldn’t manage very far on a first playtrough, but definitely giving this another spin before I rate. The thick witches are awesome and I really like the gameplay.

Aah thanks so much!

Yeah thought I’d would fit in a porn game, you probably want to see the the characters more close and interact with them. Though swapping batteries to a vibe aint that saucy ahah, but made an adequate puzzle.

Thanks for trying it out and commenting!

Aaw yeah absolutely, won’t promise anything but love to hear suggestions.

Yup, buttplugs be awesome, and maybe beads. Don’t have a specific idea in what context, maybe a buttplug item you can freely insert and it would have some implications in the gameplay. Maybe different kinds of magical buttplugs.

Yeah I’m kinda proud of the idea the cum boosts/possesses stuff. The batteris are magical. Thought of stats too, like hornyness and yeah capacity, but didn’t implement any for this release, had my hands full with the current mechanics.

Had an idea the nun would be the final boss but yeah maybe she could be a recurring characer, like the rival in pokemon games. And ruined orgasms and sounding are great too.

Dang, sorry it’s not working. That sounds pretty legit, though I didn’t do anything too weird with the mouse in this one if I remember correctly, so definitely weird. The plan was for a sequel where I’d fix the problems but it has turned into a forever project at this point.

Thanks for giving it a spin and reporting the bug!

Thanks! Glad you like the art!

Yeah the pathing seems to bug out pretty frequently making the clicks on items not register, first time using it and no idea what all the settings do. The door hitbox is the whole door so I think it’s the pathing.

Thanks so much for playing and leaving a comment!

Very nice. Great sprites as always and love the limited color palette.

Absolutely adorable graphics. And great job making a full adventure in this short time. Love the idea of potion brewing and helping people transform. Got the 1/2 ending and tried again, but on the second playtrough I lose the key after the first door, either I found another and don’t remember or the key didn’t disappear the first time.

Altogether very enjoyable little adventure, great job!

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Been looking into that and commssions, but the nsfw funding scene seems to in such a sorry state I’m getting kinda disheartened. Subscribestar seems like the only reasonable platform honestly. But I’ll put up a link on my profile and probably make devlog on the art blog if I get something set up.

So happy to hear people would support me to that extent!

Edit: But I’ll try to flesh this out regardless of financial support!

That sounds, not easy ahah. Haven’t dipped my toe into scratch built engines yet, but I know just enough to be impressed by one. Best of luck with the engine and any future projects!

Thanks!

Yeah wanted the game to have an old school feel but with higher resolution illustrations. Not a great pixel artist so just slapped on a dithering shader on a low resolution background to make it “pixely”. I don’t really enjoy making backgrounds, this way I can focus more on the character illustrations rather than the in game graphics.

Yeah kinda went overboard with the viber since wanted to showcase the system I built. I think the click and brr cause too much back and forth clicking and you should be able to remove the cover while the vibe is on, but got lazy and didn’t end up changing it. UI isn’t my strongest suit, learning as I go.

Thanks for checking it out and commenting!

Graaah! She’s so cute! Amazing art and animation as always. Very horny <3

Really cool bite-sized tranformation. Love the art and a custom engine is really impressive.

Hmm I think I might be doing something pretty similiar to that but in a very degenerate way ahah. Definitely need to rethink my approach and look more into the future. But it’s my first adventure game, bound to make some mistakes. The next one will be better, once I learn my lessons the hard way.

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Aaw yeah, people mentioned earlier the animations are too subtle and timings too strict. Tried to push the animations but the model is pretty rigid, couldn’t do very extreme poses unfortunately. Glad you got the hang of it.

Edit: Hehee congratz!

Oh crap ahah, what am I getting myself into haha. It should be pretty modular, haven’t tried to add a new scene yet. I’m trying to make every clickable thing on the game area work trough the same system. Was going pretty well with the two items and just needed the door, how hard can it be? It ended up a complete hackjob, calling the textbox from the wrong place trough globals and shit. Really need to improve the system before trying to expand the game, or developing will be a complete nightmare.

But glad it seems alright so far! Thanks so much for trying it out and dropping a comment!

Hehee this was great! Love the art, the hexies are so cute. Assigning the hexies to break and lunch to make them work was too funny ahah. I’d maybe boost the obedience gain a tad, unlocked all the cg and meetings before getting to see the bj meeting first. Or maybe I just recruited too many hexies. Also I think the sound levels could be a bit higher, had to crank up the volume to hear the bg music.

But awesome job! Really liked this one.

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Yeah probably doing that in the next room, so I won’t surprise people in the last scene or something. The knight game I did already has that kind of content and that’s doing fine. But in a more story heavy game I think I need to be careful it wont end up being too much.

Edit: Thinking I probably won’t do this specific idea actually, might be too much. But maybe tentacle stuff and traps and stuff.

Yeah. The next one will probably be the building they get into from room they wake in. The next is probably some kind of town so which might be a bigger undertaking. Yeah I think many will, includin me hehe, but variety is great to have.

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Hehee yeah I’m so glad the jam theme was point and click. C-Grade suggested one and I have been thinking about it, this gave the perfect opportunity. And I actually get something released when it’s a jam, even if it’s just a first room demo thing.

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Aaw yeah getting the boot is just that she kicks you back without dealing damage. She does it if you try to crouch without her being in an attack animation.

The knight attacks from left or right and your supposed to dodge to the other side. Stealing their sword and shield and hand armor reduces their damage so you won’t get instakilled.

But there is a bug, as soon as you see her move, crouch and left click her, then after stealing, dodge to one side, this way you probably have better time to decide which side it is they attacked.

If these don’t help and death is completely random, it might be bugged and I have no clue what it might be since it works on my end.

Yeah most of my time went building the item system, didn’t have much time to build the actual game. But I think this might work pretty well like an episodic thing, add room by room and expand. Got some ideas but no clear vision how the story goes. Maybe there would be a couple of ways to finish the game, you end up as a slut, maybe transforming too, or you just get your powers back and incinerate or fuck the priest who caged you.

Well I’m thinking the demon at the start is all stuck up and acting all mighty, not knowing how weak they are. Thinking they start run their mouth at the wrong person and scene would happen which would be pretty ambiguous consent. Some people and platforms seem to pretty sensitive about that, will need at least warnings at the start, this being story heavy the current disclaimer wont really save it.

Yeah that’s a great suggestion! It actually worked so you couldn’t open the menu at one point but I think you should always be able to see the whole room. So glad it’s not bugged.

Hehee yeah, got some ideas but no clear plan for the future. The overall vibe might get a bit darker, probably adding some “bad ends”. Hopefully I won’t scare people away.

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Yeah only similar thing I’ve done was hypnothick and people really seem to like that one. Aaw dang, there was some wonkyness with the radio, but if nothing is working I don’t know what’s up. Does the character move? What system are you on(browser and os)?

Edit: Also, is the black text box on the screen? You have to click on that to unlock the controls.

Yeah seems like people like the idea. Most of the jam time went building the systems and it didn’t quite end up as good as I hoped. Need to refactor a bit to make adding rooms easier. Honestly I don’t have the whole story planned out, but maybe it’s fine. Add room by room like episodes and see where the story goes.

Hehee glad you do! Hopefully this sees a 1.0 release some day

Hehee maybe I’ve gotten the next room done by then. If I don’t make some room to room over arching systems I could make it so you can skip to the newest room from the start so you don’t have to play the same thing over and over again.

Hope you like it when you get to it! Currently it’s really short.

Hehee awesome to hear! Glad you like the art <3

Aah thank you so much! Glad people still care for the hand made stuff. Yeah the look touch system isn’t very intuitive but wanted the game to work on mobile so made everything on screen buttons.

Thanks!

Thank you

Sorry to disappoint, haven’t worked on it for some time. Can’t seem to finish any non jam game unfortunately. Got the model done but lost steam when I needed to make the cages and stuff and got analysis paralysis.

Hehee yeah mommy Norn is the best. (Poison not my favourite though pfft, atleast in commander, always lose to my friends poison deck ahah)

She is hehe. Should start adding the character name or ip in the post in the future if I make fanart.