Oh wow this looks phenomenal. Love the graphics and seems like a pretty ambitious project. Can’t wait to try it out!
inopagames
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Well time well spent, the mockup looks stunning! Yeah was intressed how the coding part was going since I gave up on one after looking into it. But with your experience you absolutely got this!
Thanks so much! Don’t think this will be as good as Hypnothick but I’ve been meaning to make this sequel for so long. The first one was pretty popular though, hopefully people like more of the same stuff.
Can’t wait to test your project! It looks really promising!
Ooh that looks amazing. Love the characters! Tried to make a dungeon crawler myself at one point but it seemed such a massive undertaking I got discouraged. How’s the coding been? Is the first picture a mockup or do you have this much running already?
Making a sequel to one of my games this year. Started a couple of days early and the character art is old. The jam page said old prototypes were fine so figured starting a bit early was alright. But I’ll inform about my headstart in the submission page and probably releasing a couple days early. Don’t really care about my ranking that much, just hoping I get this project finally done.
Haven’t gotten much done the last couple of days, got sick and not that sure about the stats system so I’ve been procrastinating.
Hehee, the next scene will show whose basement you woke up in with some shenanigans I’m not sure of yet, but got some art done of the character. This will unfortunately be on hiatus for a month or so as I work on the Voodoo2 for the strawberry jam but I really want to continue this so I’ll get back to this once I’m done with the jam.
Aaw yeah absolutely, won’t promise anything but love to hear suggestions.
Yup, buttplugs be awesome, and maybe beads. Don’t have a specific idea in what context, maybe a buttplug item you can freely insert and it would have some implications in the gameplay. Maybe different kinds of magical buttplugs.
Yeah I’m kinda proud of the idea the cum boosts/possesses stuff. The batteris are magical. Thought of stats too, like hornyness and yeah capacity, but didn’t implement any for this release, had my hands full with the current mechanics.
Had an idea the nun would be the final boss but yeah maybe she could be a recurring characer, like the rival in pokemon games. And ruined orgasms and sounding are great too.
Dang, sorry it’s not working. That sounds pretty legit, though I didn’t do anything too weird with the mouse in this one if I remember correctly, so definitely weird. The plan was for a sequel where I’d fix the problems but it has turned into a forever project at this point.
Thanks for giving it a spin and reporting the bug!
Absolutely adorable graphics. And great job making a full adventure in this short time. Love the idea of potion brewing and helping people transform. Got the 1/2 ending and tried again, but on the second playtrough I lose the key after the first door, either I found another and don’t remember or the key didn’t disappear the first time.
Altogether very enjoyable little adventure, great job!
Been looking into that and commssions, but the nsfw funding scene seems to in such a sorry state I’m getting kinda disheartened. Subscribestar seems like the only reasonable platform honestly. But I’ll put up a link on my profile and probably make devlog on the art blog if I get something set up.
So happy to hear people would support me to that extent!
Edit: But I’ll try to flesh this out regardless of financial support!
Thanks!
Yeah wanted the game to have an old school feel but with higher resolution illustrations. Not a great pixel artist so just slapped on a dithering shader on a low resolution background to make it “pixely”. I don’t really enjoy making backgrounds, this way I can focus more on the character illustrations rather than the in game graphics.
Yeah kinda went overboard with the viber since wanted to showcase the system I built. I think the click and brr cause too much back and forth clicking and you should be able to remove the cover while the vibe is on, but got lazy and didn’t end up changing it. UI isn’t my strongest suit, learning as I go.
Thanks for checking it out and commenting!
Oh crap ahah, what am I getting myself into haha. It should be pretty modular, haven’t tried to add a new scene yet. I’m trying to make every clickable thing on the game area work trough the same system. Was going pretty well with the two items and just needed the door, how hard can it be? It ended up a complete hackjob, calling the textbox from the wrong place trough globals and shit. Really need to improve the system before trying to expand the game, or developing will be a complete nightmare.
But glad it seems alright so far! Thanks so much for trying it out and dropping a comment!
Hehee this was great! Love the art, the hexies are so cute. Assigning the hexies to break and lunch to make them work was too funny ahah. I’d maybe boost the obedience gain a tad, unlocked all the cg and meetings before getting to see the bj meeting first. Or maybe I just recruited too many hexies. Also I think the sound levels could be a bit higher, had to crank up the volume to hear the bg music.
But awesome job! Really liked this one.
Yeah probably doing that in the next room, so I won’t surprise people in the last scene or something. The knight game I did already has that kind of content and that’s doing fine. But in a more story heavy game I think I need to be careful it wont end up being too much.
Edit: Thinking I probably won’t do this specific idea actually, might be too much. But maybe tentacle stuff and traps and stuff.
Aaw yeah getting the boot is just that she kicks you back without dealing damage. She does it if you try to crouch without her being in an attack animation.
The knight attacks from left or right and your supposed to dodge to the other side. Stealing their sword and shield and hand armor reduces their damage so you won’t get instakilled.
But there is a bug, as soon as you see her move, crouch and left click her, then after stealing, dodge to one side, this way you probably have better time to decide which side it is they attacked.
If these don’t help and death is completely random, it might be bugged and I have no clue what it might be since it works on my end.
Yeah most of my time went building the item system, didn’t have much time to build the actual game. But I think this might work pretty well like an episodic thing, add room by room and expand. Got some ideas but no clear vision how the story goes. Maybe there would be a couple of ways to finish the game, you end up as a slut, maybe transforming too, or you just get your powers back and incinerate or fuck the priest who caged you.

















