Sounds pretty good, I’ll see what I can come up with if I update.
Of course, love to hear any feedback, helps to improve my future projects.
It takes about 10 in-game days to max out tits and body with the lowest intensity which is autoplay. Then you intentionally unsynch the outer stream for a bit so your cock shrinks off. Then keep playing for a bit and on day 20 or so you should get one ending. It’s a bit slower than actually playing the minigame but I honestly think it’s reasonable.
The hypnosis game and the after effects of it are integral part of the experience and I’m pretty happy with it. If you don’t have the time for the lowest intensity, I’m afraid then this might just not be for you like you said. But I do get the point of a too hard game and jacking at the same time, completely reasonable, but that’s why the lowest intensity is there.
Thanks for giving it a shot and commenting. I’ll try to keep this in mind with my future projects.
Edit: If I update this I’ll see if I tone down the default intensity
Hehee thanks so much! Yeah, unfortunately they just want you to spam the tits if you don’t ignore the request and make them like something else, should add some randomization or some more sophisticated system so she’ll get bored of titplay. Yeah plan was to make this expandable, started strong and thought of the future but ended up just hardcoding in the end just to get something playable out, so needs some refactoring before I add more stuff.
Hehee hope it was a nice surprise after the threshold <3
Sound was planned but couldn’t get it done, just need to design some punchy purchase sounds and stuff. Voices unfortunately are pretty hard to find and I don’t want to use AI.
Thanks for playing and commenting!
Ooh damn thanks so much! Yeah, haven’t seen many poppet games around, kinda weird since I think it isn’t such a rare kink. Glad you like the bunny, probably my favourite art I’ve done in a while, I want the game to be good just for her hehe. Kinda got lazy with the with the faces, there could be so much more but kinda running out of different faces I can draw, not very good with extreme expressions. Glad they were enough to make her seem responsive. So glad you like the 3D, excellent point about them being in different places, never thought of that, just thought moving from 2D doll to 3D doll would be a sequel thing to do ahah. Glad the gameplay is good too, really not experienced in clicker gameplay, just making it up as I go.
First time making a sequel, finding it’s kinda hard to get motivated when you’re making the same game, even if it’s with improvements. So really strugled this jam to get things going, but the feedback has been so amazing I think I’ll make this a bigger project.
Thanks so much for trying it out and such elaborate feedback!
Hmm I’ll see what I can do if I update. Did you try to control the beams with 123 or asd? I take it you did since you said spamming buttons. Don’t think I can make it simpler, but an explanation in the menu should be easy to do. Also if you choose the lowest intensity from the monitor, the streams don’t switch direction at all. Takes longer to finish the game, but it should be winnable.
Thanks so much Impy! Yeah I’m pretty happy how the doll came up, just fumbled with the preference system and she only ask for tits if you keep doing the same thing. Currently you can change what they want by ignore their request and start to focus on something else, they’ll end up asking for that, but randomized or some other system would be way more fun. Also nice idea with the dynamic zoom!
Thanks for testing it out and commenting!
Love the graphics and gamefeel. I like the idea that you have to bring your master tea all the time, really hammers in how annoying they are, but I think the timing is a bit too harsh. Couldn’t get any endings with my play time, I bet with more practice I could finish it but couldn’t quite find the time, a pause function would be greatly appreciated.
Feels like a premium game, great job!
Edit: sorry for duplicate comment if you can still see it, something weird happened
Yeah actually, haven’t seen many around. Yeah multiple characters and different dolls are on my to do list, just gotta see if people like this. Great idea with the bulk buy.
Hehee numbers going up be fun indeed. Just a pain to playtest, I think I used half of the lifetime of my left click testing this thing ahah.
Thanks for playing and dropping a comment!
Thanks! Yeah went in with the idea that I’ll build a framework which I could expand on, but ended up hardcoding a lot in the final days to just get something working out. Plan was I’d add different “dolls” and characters little by little, but I’ll see how much interest this gets if it’s worth it.
Thanks for checking it out and commenting!
Awesome stuff.
Protecting the apprentice with the master is a great idea. I especially liked blocking the arrows. But pushing back the enemies was a bit finnicky, I’d maybe liked some kind of melee pushback strike on cooldown better. Also I’m not really sure what the other spells do, fireball got the job done nicely.
Art is great and I think the difficulty was spot on.
Great job!
Hehee I think the idea is solid too, and there could be alot of potential with the swapping mechanism.
Yeah, still don’t completely get godot but mostly I think I might be getting a bit burned out. Need to take a short break from creating anything and recharge. My 3rd top-down shooter actually ahah, but really didn’t focus on getting things right, just wanted to get the idea down fast so everything is quick and dirty.
Thanks so much! Every project teaches something!
Hehee yeah, great minds <3
Middle of another jam and been struggling to get any progress. Figured it’s better to create something than just do nothing at all and liked this months themes. Ran out of steam here too and couldn’t get this finished.
All valid critizism. Didn’t bother polishing since I didn’t have the master wizard art done, felt kinda pointless.
Thank you! I like the concept and feel the swapping mechanism has potential, might finish this someday.