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A jam submission

Dessert on a vegan islandView game page

Submitted by Baŝto — 23 seconds before the deadline
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Dessert on a vegan island's itch.io page

Results

CriteriaRankScore*Raw Score
Art#473.2223.222
Presentation#493.1113.111
Overall#562.6942.694
Audio#572.3332.333
Gameplay#762.1112.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Software used
https://github.com/andreasjhkarlsson/gbdk-n and https://sourceforge.net/projects/sdcc/

Is your game an extension of a previous MiniJam?

Not Extension

If yes, which MiniJam submission are you extending? (required if extending, type N/A if not)
N/A

Devlog Link (required if extending, type N/A if not)
N/A

How many rolls of Toilet Paper in your house?
6

Would you like us to do another Major Jam?
Yes, I liked it. And it was still not enough time :p

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Comments

Submitted

There isn't much to do, but the graphics is neat!

Submitted

This is adorable. Is this made with a fantasy console of some sort?

Developer (2 edits)

No, this is a full-fledged GameBoy Color game, which is also compatible with the original GameBoy, running in a JS emulator.

You can also download the rom (.gb), play it with an emulator or put it on a GameBoy cartridge.

SDCC is a compiler that can compile C into GameBoy machine code and pack it into a rom.

GBDK-n is a library for accessing the GameBoy hardware in C.

Submitted

Very good art like old pokemon games, i love it. sound is good too:D

Developer

Most tiles are from https://opengameart.org/content/zoria-tileset

Detailed licensing information can be found here: https://github.com/basxto/doavi#licensing

I only drew the muffin and the font wholly myself. I mostly adapt and improve existing tiles.

Submitted

I love the art style! :D 

Submitted

Agreed with puffy.jelly : )

Submitted

Managed to find one roll : )

Indeed it is just walking around, but the graphics and overall aesthetic were nostalgic and very well done.

Developer

It’s basically a walking simulator, since that is nearly all I’ve implemented. There is one working chest, though.