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Elia Coan

94
Posts
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192
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A member registered Oct 12, 2015 · View creator page →

Creator of

Recent community posts

Keep up the good work!

I love this game to the moon and back – I keep coming back to it whenever I have 5 spare minutes and always have a good time. 😊

I think I’ve found a small bug with the level targets:

  • I cleared the board with a single click.

  • The result shows time: 0 seconds and clicks used: 1 (as seen on the left).

  • However, the game shows a target clicks: 1, and it’s not marked as completed.

  • The time target is correctly marked as completed, since I got 00:00.

Because I must use at least one click to clear the level, a “target clicks: 1” that requires strictly less than 1 click is impossible to achieve.

Maybe the click target check should be “less than or equal to” instead of “strictly less than”?
I'll post a screenshot in the next comment since I hit the chars limit.

A challenge you won! Again, good job!

Extremely easy to understand, exquisitely polished presentation. Simply well done!

Nice and good fun!

What a mood! Love it!

Great game as usual!

Pretty fun game! It has the "one more run" thing, the graphics are nice and it'a a pretty good overall experience! :-)

Well refined gameplay!
It could use more variety in terms of things to overcome to reach the exit but it's really nice! Congrats!

Looks very polished! Keep it up!

Nice nice experience! Good job!

Thanks a lot ☺️

Truly lovalble as usual! Congrats!

Decisamente da bilanciare! Grazie per il commento!

Being luck based it has bad moments but it's pretty fun!

Love the sfx and music.

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Fun to play around, not very interesting after the first death!

Best name award!

And the winner is...!

Quite relaxing. Why not a tiled movement system?

Me too!

Weirdly fun and short gem. Loved the art style, also.

It's really cute and I love the meow effect! Quite simple but worth a play anytime.

It plays smoothly, so good work! What about reducing the collisions with the vegetables? It happens, from time to time, that you collide even if right above/below them.

Looks really nice, but what about the theme?

Neat little game, loved the morphing mouth of the player circle.

Thanks a lot! Yeah music was intended to be there, but I couldn't get it to work properly so I dropped the idea.

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Was really fun to play but also very slow in every step the character take.

Clever paths design but not so immediate combat. In conclusion: a good one!

I love the art style and the path left on the sand (i think). The twist of the free movement allows for different choices when it comes to level design! Well done!

This game is a well done reinterpretation of a classic. I love the graphics!

Fun and quite stressing experience, 10/10 would play again!

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Yeah Sadness is pretty hard. Just wait for the third one 😂

Thanks for playing!

Well thank you 🙂

Thanks for playing! 🙂

The postjam version is on his way, with SFX and BGM thanks to a talented friend!

Simple and very effective!

There isn't much to do, but the graphics is neat!

Good graphics, the gameplay is ok but it's hit and miss with the sword, since the collisions are weird. Anyway good job!

Totally amused by the crazy dialogs and the gameplay is fine. Also the music is adding. Well done!

The beginning of something fun, I hope.

Like the zombie animation!