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Clok's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #1 | 4.385 | 4.385 |
| Overall | #3 | 4.077 | 4.077 |
| Theme | #5 | 4.231 | 4.231 |
| Sound | #5 | 4.000 | 4.000 |
| Originality | #10 | 3.923 | 3.923 |
| Gameplay | #11 | 3.846 | 3.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Few arts but each are so well crafted! The simplicity of the design make the game very readable and help assets to shine. congrats! the #1 in art is well deserved 👏
Aaaaa thank you!
Wrapped it up in 15 respawns ) A well-designed, jam-sized Metroidvania that fits the theme really nicely. Great pacing and structure for the scope!
Thank you so much! I'm really happy you liked it!
Very nice little experience :)) The framerate was very low on my device - probably something around 10fps or even less :/
Thanks for the feedback! Glad you liked it!
But yeah, wile developing it I didn't have any frame drops but for some reason the browser build sometimes lags a lot; also in my computer, but just occasionally and for no apparent reason; real weird.
I wish I had any idea how to fix it :'/
Sorry that you had to play it like that ToT
I liked the game, but there is a part where you have to go up and you can't after entering the door. I could create a tutorial for each type of mechanic.
Thanks for the feedback, but I am not sure about exactly what you mean...
And yes; if I had more time to develop it I would have tutorialized/presented it better; there's a lot of unclarity on what the game is about and how its systems work. I only worked on it 2 full-time days (aside from coming up with ideas and such)
I'm glad you liked it, though!
I wish there were more stages
This is a great game and I like the art design!
I'm a littel confused about what hourglass does at first, but I figured it out and finished the game.
thanks for the feedback! and I'm happy you liked it! ^v^
Short and well rounded. Loved the mechanics and the artstyle. Also I got the shroom! :)
Yay! I'm glad you liked it!
(And, just so you know; I was doing a thing in my insta, where I gift lil pixel art animated doodle comissions to those who found it! If you want, you can dm me on twitter [link in my profile] and If you prove to me you found it I'll make whatever you want :3 )
Some of the mechanics are a bit weird but all around I liked it!
The art is very good! I am not the best at these games so i found one sign that said 30 but it didn't do anything.
Thanks a lot for the feedback!
yeah, It's more of a thing that I didn't indicate more clearly the UI and how the progression works; the sign is there to tell you that to continue ahead you'll need 30 seconds of lifetime; so you don't try to speedrun it too much without being actually able to reach it.
I'm glad you liked the art, though! :D
Wow, this is actually a miniature Metroidvania! Very well-done!
The graphics are not too elaborate, but the main character is very well-designed and the power-ups also look very nice. His moustache makes me think of Cogsworth from Beauty and the Beast. :)
Catchy music.
The multi-jump is a little finnicky--I never quite figured out exactly how to get it to always fire.
Thanks for the feedback! I'm glad you liked it! :D
And yes; I wanted to polish the multi jump a bit more, but I was running out of time and it slowly went down in my priority list. The jumps have a cooldown, and the idea was to get the timing of it right to chain them toghether; but it doesn't feel quite on point (Even I had trouble with it while playtesting most of the time...)
this game was really fun, music was great, and the art was fantastic, good job mate.
Thanks a lot! I'm really glad you enjoyed it!
(As I only had like 3 days to work on it and haven't playtested very much, I was worried it felt a bit dry and unpolished or boring, so to hear that is quite reassuring!)