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Czu

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A member registered May 17, 2023 · View creator page →

Creator of

Recent community posts

The art style is really good and I like it so much. 

At night, the tempo indicator is overlapping with the character, it is a little hard to see that at first.

Thanks for playing and the constructive feedback!
We will take these into account for the post-jam update.

Thanks for playing and feedback! Glad you love it    \OAO/

Thanks for playing and the nice feedback!

Wow, we really didn't think of displaying the level the player were on.

Thanks for playing our game! I am glad you like it and not be frustrated with the difficulty   (OAO) b

The movement mechanics is very cool, and I have a fun time playing this! 
 Like the art and game atmosphere, and especially love the grapple spin animation when turning around.

For the control part, It feels a little strange to be pulled up even if I didn't hook at something. (just aim near the platform)


I take all the ghost friends(?) to the statue

Thanks for your playing and feedback! 

We think adding a jump trajectory will make this not that hard to control and play

also thinking about level design and learning curve

Nice game it is fun! 

Definitely want to play again after some update comes.

Nice try! A undo button and holding for continuous move will be great

Really like the art-style, music and the player's moving animation. This is a cute and relaxing little game.

Nice combine of farming and bullet hell game, I got 14000!! The first tutorial page is very clear,  and  I like the harvest sound when holding right-click. I found that I almost didn't use slow motion when playing, maybe I am just to focus at dodging and not aware of whether it is full. I usually got hit when need to move closer to harvest the plant. 
Very fun to play :)

Thanks for playing and making a YT video!! Sorry that we lied to you haha, you can jump again "IN AIR" if you kicked a pumpkin.

I have a fun time playing this game. I think if a backpack system which shows items and its info will be great. It is a little hard to know whether a crop is fully grown at first.  

Really great game!!

The music and art is good. The movement of enemy doesn't fit its visual very well and it is hard to tell if i hit an enemy or not. 

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Good game! I think if there are more enemy in late game will be more exciting to play. It is a little boring when i am too powerful and those upgrades become having no difference for me when playing. 

This is a simple but fun game, and I like the short story and art style. The boss fight is not hard but it is exciting to play!

Like the simple and cute art style! The music volume is very loud for me, it will be great if there is a volume settings. I think control and gameplay can be tweaked to make it easier to play.

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Thanks for the reply! 

You are right. More info should be add to UI.

Glad you love the art! I especially love the dog with the glasses our artist design!!

Thanks!

This game is really fun to play!! I defeat the dragon after trying a few times. The art and sound  is also great. If there is a scene or a simple animation showing the fight of the hero and the dragon will be cool!

The game intro is cool and fun! I really want to catch that snake! But when I want to play again and try to defeat the snake, I need to go through the intro again. This stop me from continuing at the third or forth try. Maybe a skip button at the intro or jump to the start of the game when snake escape will be great.

I Like the concept of the game. Maybe a simple tutorial or description can be good, since it take me some time to figure out I need to place the ghost and select a direction for ghost to move.

Thanks for the feedback! We will update the game after jam ends. Some problems you or others mentioned will be fix/tweak to make the boss defeatable. Animations really takes a lot of work. Glad you liked it!

Thanks!

Thanks for the feedback. We didn't tweak the battle part on time, and we will make an update to make it better.

Thanks!! We will tweaks the battle part and make an update after voting end. Hearing that you would love to play this again really motivate us. Thanks again!!

Thank you! We will tweak the gameplay and make it not that challenging. Hope we have more time to do it before submission ends and make this game more enjoyable.

Thanks for the feedback.  

We are trying to make the battle part better.  Less enemy, larger knock back distance, dash through enemy ...... 

Lots of things have be tweaked, and we will update this game after voting end. Thanks!!

Thanks for the feedback. We are tweaking the amount of NPCs and let the player dash through them. We are trying to make the battle part good. 

Great and super cute art design

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Thanks for the feedback! Maybe we should make it easier to control and play. Graphics is make and design by ourselves. We are glad to know that if someone like it :) 

Like the cute paint brush and the pallete. Maybe It will be better to make more difference to passable paint and the unpassable.

This is a very fun and addictive game but I still can't pass level 1 ... (is there an end?)

There are different colors with different functionality in level2&3, it is kind of challenging and hard for me.

The idea that torch can destroy obstacle by following a line your draw is great. If there are more puzzle or mechanics that extend from this idea will be a lot of fun!!

The arts and music fits well. It is a little hard to control the movement, but a very fun game after I get used to the control.

Maybe some settings (enemy speed, rotate speed...) should be adjust to make it a bit easier to play. 

Thanks for the feedback :)

Graphics is really good!

Thanks!