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(+1)

Thanks for the feedback! I'm glad you liked it! :D 

And yes; I wanted to polish the multi jump a bit more, but I was running out of time and it slowly went down in my priority list. The jumps have a cooldown, and the idea was to get the timing of it right to chain them toghether; but it doesn't feel quite on point (Even I had trouble with it while playtesting most of the time...)