thank you! I've been really busy recently so I haven't had time to check your game out yet, hopefully I'll be able to get around to it soon
grapenumber1
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yeah i get you about the speed part, but about the whole black player background, a lot of ( if not all ) true 1-bit games ( like only 2 colors ) didn't really have a transparency ( the main reason for this is that in 1-bit games, there was only on or off for the colors, so transparency didn't exist ) , so none of the sprites in this game have any bit of transparency ( other than the hourglass ), to stay true to that style ( and a bit just to save time )
okay, so for my game Ray of Courage, which i've been working on for a year now, i have used chatgpt to fix bugs in small portions of my code that i myself couldn't locate or fix. but the amount of that is incredibly minuscule ( if i grabbed all the ai touched code it wouldn't exceed 50 lines of code ) so would i still have to tag it as ai generated? or is there an option for barely ai generated? i don't want this game to die and burn because i couldn't figure out a few game-breaking bugs myself.
as an indie game dev who's still currently learning the godot engine, i sometimes use gen ai like chatgpt to fix bugs in some parts of my own handwritten code when i myself can't see the problem and/or the solution, which can be a great learning tool btw. i do agree that using gen ai for most of anything in a game is just flat out wrong ( ai "art" especially ), but gen ai can be helpful in very specific situations, like needing some specific mechanic that you don't got a clue how to make yourself, and asking gen ai to help a bit instead of scouring the internet for hours trying to find some unhelpful tutorial or somewhat similar code. but making games with 10% or more of gen ai is nearly impossible, gen ai isn't nearly good enough to be able to make a functioning game without heavy modification. and btw, indie game devs have been "borrowing" others code for years before gen ai even existed, so good luck finding much indie games that don't contain stolen code ( well, at least any small indie games, i'm not saying it's impossible tho ).now, my personal opinion on gen ai is it should die in a hole and never come back, but it can still be useful in certain situations. p.s. don't mean to sound mean or condescending here, just replying to this comment with some knowledge and opinions from my own mushed up brain.







