Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

agleztoya

61
Posts
10
Followers
15
Following
A member registered Nov 22, 2023 · View creator page →

Creator of

Recent community posts

Packing dinosaurs into boxes and lifting them over your head has to be the definition of badass

Great sound effects and music. The tension when you're running to the truck with the last dinosaur is real.

Side note: it would've been cool if item positions changed each time, but overall I really enjoyed it!

I really apreciate that! If I decide to keep working on this one I may definitely add WASD. The music is an asset from Retro Indie Josh.

It is useful. Its weird that I didnt get this error while testing it... Thank you again mate

Hey, thanks for the comment!

Did you get any error message or it just freezed? The ending I gave to it is not much better tho lol

I like this twisted art style

Short and well rounded. Loved the mechanics and the artstyle. Also I got the shroom! :)

The diamond part adds an unexpected variety to this (and difficulty!).

Wish I could have a little more time to see the score.

ctrl+c, ctrl+v for the win.

Nice game

Interesting concept

(1 edit)

The only thing im missing is the coolant.

edit: btw thanks for playing mine heh

I wish i knew that tool before. That is so cool

Thanks for the apreciation! 

The ships are mine but the blocks are a tileset made by PiiiXL available here on itch.

The art style is amazing, and I really like the concept of having to plan all your moves. But with so much space junk floating around (and me wanting to see everything) it turns into a matter of trial and error.
Sadly, I couldn't finish it (and I tried several times).

Juicy!

The juice level is out of the scale. Everything gives some feedback.

The mechanics feel simple but they are very fun. 

I guess the message is:

        You move? You get slim, jump higher and get hotter!

        You dont move? You f#ing explode. And press buttons.

jk

loved it

(1 edit)

I've never though a sokoban could work with an upgrade system, thats a really nice way of setting a level progression for a puzzle game.  The coin multiplier feels cheat but that is good as it allows you to examine the map with it a little bit before completing the level feeling richier lol.

edit: i wish there were more levels with the translocator!

Thats an interesting idea! Its kinda tricky to get the right spot while jumping and you can block the path by a couple mistakes. I think the restart key shouldnt be secret.

The art is also nice, the cloud frame is a good touch.

gg

Thank you so much!

Thanks for the feedback!

I tried to do something simple enough to be played only with mouse, but it might be a good idea to give the chance to move also with WASD.

As I died a ton of times I can say: retry button is buggy and the intro is a bit too long

But if I died so much is because: A) im ass and B) this is a fun game!

Good job!

The darkness is intended but the advantage on ethernal crouching is something I didn't think of. I might add a healing system that involves standing up and maybe some power ups in a future. Thanks for the appreciation :)

Thanks! I added sparks but seems like they should be more shiny

Thank you! :)

Years of Street Fighter and I can't get a top score lol

Very nice one!

Ahhh the memories...

Look mom! A sQuakerrel!!

This is pretty juicy! Sadly needed some more time in the oven but I'd like to try a more polished version of this

Tysm! Actually introducing some sort of healing system sounds like a great idea. I'll update it after the jam ends in case someone still playing it

I'm glad to hear that! I tried to add as much feedback to the bullet bouncing as I could but it comes so quick that it gets you offguard the first time almost guaranteed.

Thanks you! Yes, I draw everything but the fonts.

I'm glad you liked it

This is so cool. Nice grapihcs, music and an interesting gameplay. 

You should die when you get stuck between the screen and a pike. Good job anyways.

Those are some beautiful sprites!

That's weird. I tried now and it worked just fine.

Thanks!

(1 edit)

Thank you! It means a lot comming from the developer of such a gorgeous game. 

Definitely I should add some more feedback. I rushed it like if I were speed running the process lol

*Edit

Btw, how do you add custom fonts for HTML5 exports in Game Maker?

Es un gran cumplido viniendo de los creadores de ese tremendo juegarro!

Un saludo

I'm glad to hear that! :)

Not really intentional, that level was rushed and it has some issues. Thanks for your appreciation!

I laugh to keep from crying. That was spot on!