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Chalk & Order's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.618 | 3.618 |
Sound | #3 | 3.632 | 3.632 |
Aesthetics | #5 | 3.895 | 3.895 |
Gameplay | #10 | 3.368 | 3.368 |
Theme | #12 | 3.579 | 3.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm dying at the concept lmao I love it so much
thank you very much <3
Ahhh the memories...
Just like being a real teacher!
Love to see different games represented!
I don't know why, but i find the idea of the game absolutely hilarious. I can honestly say I've never played another game where I throw chalk at students :D
I think the main thing I would adjust with the game is increase how fast it scales, it felt like I could go on forever if I played it well. Also if hitting a chalk didn't increase order, it would also help with the same issue.
Overall excellent job executing on a simple yet really unique and interesting idea!
Very polished game! No bugs, nice graphics, great sound design. For me personally, the difficulty grew slowly, plus the student swaps between gameplays take a long time in my opinion, I wanted to start shooting as soon as possible. Overall, a great game!
This is fantastic. The graphics and audio are so crisp! The UI is pretty much perfect and every single click is satisfying. I do wish the challenge ramped up a little quicker, but otherwise perfect.
Chalk & Order is absolutely perfect! The concept is both clever and hilarious, and the gameplay is super engaging. The increasing difficulty keeps it exciting, and the precision required makes it surprisingly challenging. The integration of LootLocker is a nice touch, and the overall polish for a game jam entry is impressive. It’s clear a lot of care went into this, and I had a blast playing. Well done on creating such a fun, unique experience!
thank you for the amazing feedback!
Simple gameplay but with an interesting game setting, I scored the most points.
Loved the look and feel, great artwork! The difficulty didn't quite ramp up enough for it to be challenging so I got tired before failing, it would've been interesting to get some more feedback on how the scoring worked as I might've gotten a bit more reckless if I knew hitting them sooner would get me higher scores. Great job putting a complete package together!
Thanks for the feedback! Yeah, I fined tuned the difficulty but didn’t manage to submit it in time… The scoring on how long it takes to hit is actually a good idea! I’ll implement that too and update it after the jam is done!
Good Lord, where does all this chalk come from?
Never thought launching chalks could become a game, that’s a good idea! I immediately thought about this GIF 😂
Thanks! Where is that from?😂
I don’t remember, I saved it locally on my pc a long time ago haha