I played the impossible quiz and maze when I was younger this brought back PTSD but i enjoyed it great job!
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The King's Mayhem's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #18 | 3.714 | 3.714 |
| Audio | #20 | 3.714 | 3.714 |
| Fun | #58 | 3.286 | 3.286 |
| Overall | #76 | 3.204 | 3.204 |
| Graphics | #84 | 3.238 | 3.238 |
| Accessibility | #88 | 2.952 | 2.952 |
| Theme | #118 | 2.905 | 2.905 |
| Originality | #148 | 2.619 | 2.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
"Simple Shapes" & "I am... wait, what?"
Game Description
The King's Mayhem is an intuitive, yet punishing game, where timing, patience, and precision are key. This is a slightly "easier" take on the precision platformer genre. You play as a little red square, navigating through tight and tricky levels to find the "throne room", and put an end to the chaos in the castle, all while avoiding the bouncing chaos balls, which are essentially balls of death.
How does your game tie into the theme?
Every level you go through presents a chaotic distribution of bouncing balls that the player has to dodge in order to finish the level. But with a keen eye, you can spot controlled patterns in their movement, which allow you to evade them effectively, therefore, a "Controlled Chaos".
Source(s)
N/A
Discord Username(s)
ooo_123
Participation Level (GWJ Only)
1







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