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[INSERT]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #494 | 3.622 | 3.622 |
| Audio | #500 | 3.243 | 3.243 |
| Gameplay | #532 | 3.216 | 3.216 |
| Enjoyment | #694 | 3.216 | 3.216 |
| Overall | #706 | 3.131 | 3.131 |
| Innovation | #835 | 2.919 | 2.919 |
| Theme | #1159 | 2.568 | 2.568 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong is all about your plan going right or wrong. Our game is all about planning your actions accordingly and hoping that it works.
What code and assets did you not make from scratch during the jam (if any)?
The music was from the public asset store of Gdevelop (Where the game was made in). All the sprites were drawn by us, the code was completely made by us and the sound effects were made using JFXR.
How many people worked on the game?3
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Comments
Great looking game with some interesting mechanics! I liked that you had to plan and position yourself but I think the game might have benefited from going a little faster or staggering which enemies shoot with different timings, currently it feels a bit too easy. Overall, well done!
Played and rated! A very cool take on the bullet hell genre, my only critism would be that it was a too easy, the difficulty never really increased between the levels, maybe the game could have sped up as you progressed, faster bullets, shorter delay between firing etc, otherwise a really good effort :)
Pretty fun game!
Really cool concept, enjoyed the trippy and minimalist aesthetics. Very original. I found it quite easy, but maybe that's part of the point?
Really good visuals and nice gameplay, but the lag takes away from the experience.
I'm impressed with the aesthetic of this! I like the pre-planning stage of the game too.
Very nice aesthetic and music, It feels like the difficulty ramps up a bit slow, but nice project overall :)