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A jam submission

[INSERT]View game page

Welcome, Test Subject [042]! Please sit back and relax as we get rid of you.
Submitted by Mushroom Games Studio, Stormflap Graphic Assets — 15 hours, 18 minutes before the deadline
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[INSERT]'s itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#4943.6223.622
Audio#5003.2433.243
Gameplay#5323.2163.216
Enjoyment#6943.2163.216
Overall#7063.1313.131
Innovation#8352.9192.919
Theme#11592.5682.568

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Nothing can go wrong is all about your plan going right or wrong. Our game is all about planning your actions accordingly and hoping that it works.

What code and assets did you not make from scratch during the jam (if any)?
The music was from the public asset store of Gdevelop (Where the game was made in). All the sprites were drawn by us, the code was completely made by us and the sound effects were made using JFXR.

How many people worked on the game?
3

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted

Great looking game with some interesting mechanics! I liked that you had to plan and position yourself but I think the game might have benefited from going a little faster or staggering which enemies shoot with different timings, currently it feels a bit too easy. Overall, well done!

Submitted

Played and rated! A very cool take on the bullet hell genre, my only critism would be that it was a too easy, the difficulty never really increased between the levels, maybe the game could have sped up as you progressed, faster bullets, shorter delay between firing etc, otherwise a really good effort :)

Submitted

Pretty fun game!

Submitted

Really cool concept, enjoyed the trippy and minimalist aesthetics. Very original. I found it quite easy, but maybe that's part of the point?

Submitted

Really good visuals and nice gameplay, but the lag takes away from the experience.

Submitted

I'm impressed with the aesthetic of this! I like the pre-planning stage of the game too.

Submitted

Very nice aesthetic and music, It feels like the difficulty ramps up a bit slow, but nice project overall :)

Viewing comments 27 to 21 of 27 · Next page · Last page