Play game
Bugoss Fight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #9 | 4.421 | 4.421 |
| Sound | #34 | 3.632 | 3.632 |
| Topic | #35 | 3.789 | 3.789 |
| WOWIE! (Overall) | #49 | 3.579 | 3.579 |
| Creativity | #63 | 3.702 | 3.702 |
| Fun | #86 | 3.456 | 3.456 |
| Simplicity | #217 | 2.930 | 2.930 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.









Comments
It is a bit confusing but looks very beautiful !
Nice 3 days job !
Show post...
HAHAHA WOW
Wow that was quite hard and took me many tries to even understand what was happening :D Wish there had been some sort of ingame tutorial or hint to let the player know what's what. You're really sort of thrown into the water with this game ^^It was fun to figure out how it works though!
I like how many different effects the bugs have and how they can be combined and I'd kind of like to see some more visual indicators of what those effects are, for example when my hits heal the boss, I didn't notice a visual difference except on the hp bar of the boss.
Love your artstyle, totally stands out from the crowd. I like how the boss flashes in missing material magenta when you hit it :D
It's absolutely amazing that you managed to make this alone in such a short time. There's a lot to it :o
Great game, hard but rly fun to play
I just saw your post in the community tab so I decided to play your game! I am an huge Dark Souls Fan so I love myself a good bossfight. This was really well thought out and none of the bugs felt overpowered. Your art style is extremely cool. *.* I wish I could make art like that. What program do you use?
Btw I will probably make my attacks like yours from now on. They felt just soooo impactful with the slashes appearing on the boss. Awesome boss fight simulation! :)
You could definitely apply to FromSoftware to design their bosses. I felt the same frustration of Bloodbourne bosses ;D
I eventually managed to defeat him, even if we basically died at the same time so the die and success pages overlapped one over the other and I couldn't read what I achieved.
Art is so good. It's Thomas Brush's style but well executed. Try adding something yours in order to make it more personal!
Good game, nice mechanic!
fun game! the graphics and audio are on point.
I absolutely love bosses, they are my favorite thing in any game and I enjoyed this one! It was a bit challenging but only due to its random nature, and sometimes I could not avoid something, however besides this it was so much fun and reminded me of a glitchy version of Hollow Knight! You should definitely do something with this in expanding like making a full on boss rush game! I would LOVE that! Overall really good game!!
Yeah it is super random lol maybe make the boss more telegraphed, and make sure that when a random thing like the skull appearing it is shown a warning to the player before it happening, or else the boss can simply just feel unfair, similar to cuphead bosses.
This game was very intrusting , the visual where on top , the difficulty right , and the game very polished for a jam game , That was a very impressive game
The game where you fight a boss at the beginning is a lot of fun! To be honest, you've made it a bit too random and difficult to understand. I like the visuals!
nice game, i like your visuals alot. very good try. i had fun.
check out my game and tell me what you think about it.
Very unique boss fight mechanic! Well done! That was pretty fun! It was a bit difficult to understand how to defeat the boss and one thing that i may suggest is to create a mechanic where you can dodge so its not always based on luck :) Great game regardless! Congrats!