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A jam submission

Card WarzView game page

A card battling game
Submitted by Pixelbyte Studios (@recursor) — 9 minutes, 17 seconds before the deadline
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CriteriaRankScore*Raw Score
Vote for your favourite game!#1153.4003.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Was a fun game but im not sure how this has to do with the theme.


A card game? Awesome! I like the game and the art fits it very well. Like unit_0 said, the game is a bit easy, but pretty fun nonetheless!

Submitted (1 edit) (+2)

Cool mechanics, i like it.


Fun game. A bit too easy because I just lay all the highest value attacks on my dudes, but I like the idea. Could probably use  an in-game explanation that you have to lay cards on your own fighters first, I was confused for a bit - trying to play soldiers etc. with no values.


Thanks for checking it out. I appreciate your comments and agree with you. After the compo, I might work on it some more and try to fix some of the things you mentioned.


Nice Card Game! How long did it take you to make?


Thanks. My son and I each spent approximately 32 hours on it and submitted with only a few minutes to spare.


 Did you create the AI for the opponent during the weekend as well? Impressive anyhow
This is not an attack, just wondering, where does the theme come in? :P
Nice game! i liked it!


Yes I did and thank you. The AI is passable, but as others have said, I didn't get time to tune it so the copmo version of the game is pretty easy as it stands. As for the theme, there is supposed to be a phase where you have to give one of your cards to your opponent  and he later must do the same for you. I was able to implement it before the deadline, but I had to wait for it to build and was thus unable to submit it for the compo.


Nice concept, but it's for my opinion to easy. The discription is also cut off, so that you can't see everything clear. But it has potential on it's own =)


Thanks for the review. As far as the AI, yeah, I didn't have time to tune it. As a matter of fact, the build I uploaded was only the 2nd one I did and I forgot to specify the correct resolution in the html file. You can see everything just fine, but you have to click the fullscreen button to make the game fullscreen. I wanted to fix it, but submission time was over.