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Job Interview's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Deep scenario/Interest/Narrative quality | #1 | 4.375 | 4.375 |
Fun/Enjoyable to play | #1 | 4.625 | 4.625 |
Gaphics/atmosphere | #2 | 4.750 | 4.750 |
Music/Sounds/Voices | #3 | 3.375 | 3.375 |
Originality of the concept | #3 | 4.375 | 4.375 |
Respect of the theme | #3 | 4.625 | 4.625 |
Use of the restrictions | #4 | 3.625 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
J'ai adoré l'idée et la pointe d'humour de ce jeu. l'idée d'un "entretien d'embauche" m'a fait sourire. Rien à dire sur la rejouabilité, c'était fluide simple et fonctionnel. J'ai beaucoup aimé les petites différences entre les différentes situations (sans spoil).
As usual the handmade illustrations of Esmeralda are a joy to look at, with beautiful animations (it becomes rare!). When I think that you did all of this in 2 weeks (or less?) and alone, and that the result is so great, I'm very impressed! And I must add that I LOVED the concept of travelling in parallel dimensions in a single room: it probably saved you some time (one single environment to make) but it didn't make the game feel "small". On the contrary I travelled a lot with your game and enjoyed every dialogue, idea, puzzle, etc. Clever! Very, very well done! My favorite game of this jam!
What a fun game! A real detective adventure!
The art is very cool, the story is very intelligent and interesting and the puzzles with a perfect level of difficulty to pay atention to the small details, I love it!
Great work and good luck!
I loved the concept! The use of the geometric shape is original and remains at the center of the game, giving importance to the smallest element that constitutes it. The scenario is fun and original, and the challenge is present too, in very successful cartoon graphics. A nice adventure that it is difficult to imagine possible to create in less than 15 days. Well done !
Again a delightful little point & click adventure. I don't want to spoil anything here, but what I liked the most was that you can just say "no" with consequences. And how you used the "dark silhouette" restriction. Funny! The one-room setting works very well and I like the humour. The puzzles seem nice and fair. Writing, graphics and animations have the typical unique quality I had hoped for in this game, and the chosen music is also fine. :)
Thank you! :-) I hoped someone would try saying "no" ^^