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Toilet Trouble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #108 | 3.938 | 3.938 |
Visuals | #256 | 3.563 | 3.563 |
Fun | #283 | 3.250 | 3.250 |
WOWIE! | #303 | 3.188 | 3.188 |
Sound | #319 | 3.063 | 3.063 |
Simplicity | #413 | 3.500 | 3.500 |
On Topic | #553 | 2.750 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Made by team member Infernh3ll
Credits
PlayGames_MakeGames (Coding & Level Design), Cindro (Models/Textures & Art), Infernh3ll (Music & Sound)
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Comments
The concept is strange but I'm down for weird things and the visuals were nice just all very weird I still encourage you to keep up the good work :)
The concept is unique but gross. Jokes apart, I really liked the visuals, Music was also good but not seamless (i.e, u can actually tell when its looping) and I don't think it's satisfying the theme very well. Also there is a bug where, there is something sticking above my head, hindering my view. For a "Game Jam" game its pretty good and good luck for your future games :-)
Interesting idea of using your own fecal matter from food that you eat in order to fight monsters. The game some what fits to the theme. The visuals look alright and dandy. I had fun playing the game. I like the different types of robots and foods that you added in the game.
However i think that the music could use some improvement, it sounds too repetitive. I also found a bug where something just clipped into me which made it harder for me too shoot. I feel like the UI could use a little bit of improovement.
But other then that, good game.
Thanks for playing! Yeah our theming could've been better if the toilet helped you collect/fight. This was our music man's first time creating songs for games so I'll be sure he receives your feedback :) The bug is most likely from one of the enemies that charge you (blue bots) going inside your head due to a lack of speed increases/enemy speed downs. If you shoot and you don't see it come out that's because the enemy in your head is taking the bullet (or the gun is still on cooldown from your last shot). How could the UI of been improved? Anything specific? Thanks for all the feedback and I'm glad you had fun!! :)
I feel like you should make the Main menu UI a bit smaller, The Play and Lore buttons are a little too big
surprisingly fun, the toilet was a good sound cue. I loved the upgrades, but it would have loved more choice over them.
Thanks for playing! I totally agree, I was planning on adding a system where once you kill a boss, it slows down time and displays a screen with 3 options of upgrades you can choose so you can build your run more. Sadly time constraints didn't allow me to make it so I just had the boss spawn a random one below it. Thanks for the feedback! :)
Well Done! I really liked its concept.
Thanks!
Very..wierd, but working idea.
Thanks!
It's easy to understand but visuals and sound lacks juice. Also it doesn't fit theme well, because you made collaboration with AI only in story. Overall, nice little game that needs polishing.
Thanks for playing and for the feedback! This was my first time using post-processing and baked lighting so I'm still figuring out how to make stuff look cool. Yeah, one of the team members came up with the idea and we just kinda rolled with it, trying to get AI into it as much as possible while still doing our idea. Like the toilet talking to you during the whole game was the best I could do without changing too much of the game. Thanks again! :)
Definitely a unique game lol, not much feedback to give, since trader _j0e pretty much said everything.
The idea of the upgrades at the start is pretty clever, and I like how it suddenly turns into a shoot em up. Good job
Thanks for playing and for the feedback! :)
Just a little bit disgusting! I eventually died, because I ran into the middle of the map instead of circling the outside. If you were to speed up the player movement and gave more upgrades and health during the game I think it'd easily turn into a doom-style shooter. I felt it was a bit too slow overall. Potentially some enemies on the ground that rush you would be a good addition as well. And the upgrades the big robots drop couldve been better if their size was bigger and you could pick it up by running over them, not clicking them.
Thanks for all the feedback! I agree with all your comments. I wanted to add a screen that pops up after you kill a boss that slows down time and displays 3 upgrades you can choose so you can build your run but I ran out of time and just made the boss spawn the food items below it. Also, more enemy types are definitely needed but again I ran out of time. Thanks for playing! :)
GG
Good job! You were so close to beating it, just survive one more minute!! Thanks for playing!!
Funny little fps arena shooter.I like graphics and theme.So variety of enemies,upgrades(?)
I dont understand beginning part - do you choose you upgrades,or u just loot everything to make youself stronger? Also i dont get how much you need to survive in terms of time.Better will be to add final goal,like how much time needed or how many enemies you need to kill.
Overall i enjoy it,good job!
Thanks for playing!! So yeah the beginning part you’re eating as much food as possible to get upgrades. I agree with you, I should’ve added a popup when you enter the stage that tells you that you need to survive for 5 mins to win! Thanks for the feedback :)
what the hell i just played?!?! PLS SEND HELP god! the creator must be a psychopath or something! xD
Thanks for playing XD. Sounds like you had a fun time with it! Our team went for a wacky/funny game this time :)
Oh shoot my bad! I wasn’t sure if there were extra steps I had to take to build it for Linux/Mac, but it seems like there were.
Okay. Thanks! Yeah I was going to add a sensitivity option but ran out of time. You can always change your mouse dpi to change the sense in game (it is kinda annoying though). Thanks for playing!
Never buy a smart toilet
Wise words :)