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FunZir Games

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A member registered Aug 20, 2020 · View creator page →

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Yes, it very very strange!Cannot be upgrades fault for sure,cos all of them run through same code.So if one of them broke the game,then others will be doing it too.I even tested in one of my runs, some days ago, with 75 or more reaction,but game never broke.Maybe its addblocker,cos i dont have one on both my browsers.Its something to do with scene transitioning,but that and how is a mystery :)

Again, thanks for feedback,too bad i dont know how to fix it! Maybe, after some other projects in Godot for browser,i will get thats a problem here.

Time will tell.Have a good day!

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The major problem with this bug - i cannot reproduce it.

Some people have same problem during gamejam and others dont.For me game working fine,and this crap never happens.Tried today for about 2 hours,testing on 2 different PCs,but it never occured.So i dont know...I updated a game again,made some tweaks in code, to be sure.So let me know if this fixed :\

 And ty for feedback,appreciate it!

Well,after about 1 and half hour of waiting,i reupload again.And now game is loaded.Fantastic!

Problem solved? :\

Updated a game today,several times,but it still show "Loading game for the first time..." even after around hour of waiting.

I can see people experience same problem from time to time.Please help :(

Ok,game is updated,let me know if it fixed for you.

Ok,game is updated,let me know if it fixed for you.

Not in this build)

Thanks,appreciate it.

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I agree with exit button,but cuz game is small you can just refresh page,and it almost same(lazy me) :>

Fast forward is not a bad idea,i actually was thinking about it too,but i dunno how it will work for charged shots(player do them by himself)

Omega is final boss so yea,no matter what you do it will be a threat.He all powerful AI,but it doesnt have a player partner like you ;)

So in the end by using charged shots and building a decent AI program,and sometimes a bit of luck ,you will finally overcome him.

I wanted last opponent be different and also represent a theme "Coop with AI".In this battle you need to work together with AI to defeat him,but also player actions impact on match is huge (most of times AI win by itself,if he is better then opponent,but it depends on build your using).

Happy you like it!I now thinking about maybe expanding this idea and mixing it with some stuff i want to try for a long time.It can be a strange sport roguelike hybrid:) Kinda interesting,will see.Thanks for you time!

Cool idea.Nice story u have here.Santa barbara on low level difficulty :D

Maybe add some explanation om start that you need to pick up pairs of object?

Ending will be better if she was thinking that guy just practice to marry her,and he like - ""Oh yea...I just practiced :&" And few more complex levels also be great,wasted potential,in my opinion.

Good job,very interesting creative project!

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I liked it a lot.Similiar style to Shape n bits :D

But addition of checkpoints will be better.Just make option before starting a game - with checkpoints or not.Will be cool idea to add different shapes(cages?) to play on.And maybe add more abilities for buddy to interact.Like sometimes he can do stuff on his own,like shooting or give you health if you close to death(shield for block 1 enemy?)

Good job!One of the best and polished games i played for now.

Small little puzzle platformer.Several levels,good variety.

I found a bug(?) When you swap places with bot next to a exit door you automaticaly pass a level :)

Only major complain - no AI involed in this game.Need to add some logic to bot actions.Like make him move left ,right.Or open door by himself if he next to it,etc

Have a nice day

I beat it! Very fun little rage game)

Very creative,fun little experience.Controls is very bad,but i think it on purpose(?)

Be better to make cursor match box size,so you can more easily see where you add it too.Just add circle or cross in center and make size bigger)

This is my only complain.Good job!

Funny,nice visuals,good idea.Need more explanation on how to interact with AI(add few levels for tutorial to teach a player)I really like it.It can be a full game after some work is done.

Have some minor collision bugs,and they sometimes can cause softlocks.Like cube not properly placed in hole became a roadblock)

Thanks,glad you like it.

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Nice humor and art direction.AI of drawf more complex then i imagined.But, i think, version will be play with dwarf and try to save him from enemies and get  treasure,but it is my opinion)Also good idea to add some more heroes to play with or against,like paladim who can go through fireflys or archer who can shoot people form distance,for ex)

Very creative game,good job! I like it a lot.

Good small game.Different kind fo enemies,simple nice music.Pacing is good,short but feels rewarding.Also have checkpoint(?) system,kudos for this too.Nice game overall.

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Well i never say it predicts FUTURE position of the ball,it only predicts where AI need to be with it current speed to intercept a ball,not where ball actually will be.And on top of that it also allow ai to get a chance to see if he can pull some fancy move.And more skill also change how it will be moving.

For ex. with AI skill 90(90 from 100 bassicaly) every few seconds(around 5 sec) bot checks if play can be done.If it can,bot will also check if specific(random from list) move can be executed.But this move also need to meet a criteria like angle and speed to succeed.

So even if AI succeed in check for skill,it will still need some conditions to pull a special move.And most of the time it can result in fail.

Anyway with low speed you will, most of the time, take damage even with hi skill stat,cuz ai cant even get to a ball in first place)

If you want to go for skill build better choice will be PANTHER,cuz this class have high speed from the start

(160% i believe)

Its all very simple,but hard to explain how different stats and mechanics works.

So try different builds and see that will happen)

Well it is a game jam after all.You need as much help as you can get)

My game also have some problems,shit happens,best luck to us all in next time !

If i will decide to make a post launch,maybe adding a option to play on windows will be good too)

Again ,too much stuff happening right now,need to stay cool ,you know)

I just happy to be a part of  game jam, thats all,for now.

Thanks! But this game have almost to no control so...what did you find cumbersome?

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Now i see.Ok very interesting.Thanks for screenshot, very informative.

Yes bugs do happen,and this is a gamejam after all.But strange thing - it never happens to me :D

Its a shame some people will be unable to play my game,shit happens :(

What browser did you use and system? Maybe you play on Mac?

Yea music was planed,but you know time stuff and all...

Thanks for review,very helpful! Have a good week.

YES! And best part - you dont even need to be good at the game to play it!

Some crazy stuff,how this even possible?!

Thanks for rating my game! I hope you like it!

Thanks,i think its good ideas.Originally i was planning to add several moves to make player actions do moreimpact, but time limit and potential bugs - it was too hard for me.But still some of this can be added after jam.Will see.

Skill makes AI to predict movement of the ball and execute some tactics like - corner shot or straight shot, etc.Yes i agree with you, some times, if you AI reaction or speed is low it can makes things worse.But most of the time its ok.So if you go for skill build,some points in speed or reaction is a good choice.Do i answer you queestion? :)

Well final boss is not easy to beat,cuz it can only be beaten with charge shots or VERY good luck. But yea, more interactions in game was be better, I will keep some of yours and other people suggestions in mind for this or future projects.Thanks for explanation!

I have a question - what do you guys means by EASY AI? You mean EDGE? Or u mean AI skill upgrade ? Cuz in game where is no EASY AI...

Btw thanks for replies,very helpful,cuz i dont even know where was a bug!

Thank you! My first game jam too,so i glad most people liked my idea ;)

Funny enough original pacing was more like in original game - MUCH SLOWER :D

For me game plays too fast now.Also, playtime around 10 minutes , not very long(maybe bad for gamejam i dunno,this is my first time)

Cool idea about color pallets,need to add to my list for future projects. Thanks a lot!

Thanks.Glad you like it!

No problem.I hate doing menu stuff most of time,so i understand then adding even 1 button can be hard choice.But it will help for sure)

Good luck!

Well this explains alot) Okay.

Kinda like Vampire Survivals) Simple gameplay,fun to run around and see you robot destroy stuff.

Did game have ending,cuz it just keep going and going? i think more variety of enemies and maybe small mini bosses may help to make gameplay more engaging and threatning.Maybe add some different classes of bots to replay value?

Cool game.But music is very repetitive :)

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Small cute puzzle game,like idea,not very good execution.AI become annoying cuz he moves ALOT,and while he moving you cant control him properly,Also sounds is very loud and noisy,maybe add option to turn it off or just make them more quiet.

You can make good game from it , if you work on this more.I like it!  Congrats on first game and jam too)

Funny little fps arena shooter.I like graphics and theme.So variety of enemies,upgrades(?)

I dont understand beginning part - do you choose you upgrades,or u just loot everything to make youself stronger? Also i dont get how much you need to survive in terms of time.Better will be to add final goal,like how much time needed or how many enemies you need to kill.

Overall i enjoy it,good job!

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Good protype,Controls is fine for me,fun to drive and kill zombies.Also i like visuals and idea itself.

But...

AI is bassicaly braindead so no coop.You play by youself or just try to move AI around so he can kill zombies))

I suggest to remove walls from towers so AI can easily charge zombies,walls pointless btw.

Maybe add ability to point AI in direction,like follow me or go to kill zombies in this spot,Maybe add more AI,like 3-4 more cars so gameplay can be more chaotic? Or add ability to like shoot chainsaw,bullets.This will help AI too,cuz it can kill zombies more easily from distance?

Feel free to use any ideas i gave you.Hope this helps,good luck!

Very good puzzle game.Not very simple to understand how to move robot.But with few tries its get better :) I think game will be better if you introduce colors in order - like start with 1-2 colors and add others later?

Maybe best game from  this jam in puzzle category for me :>

Shaders i dont like,too much noise for my eyes,but you have option to disable it,so ok on this part)

Nice game!