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A jam submission

WheelXView game page

Like BoomerangX, but Wheel
Submitted by TaconiteGames — 6 minutes, 31 seconds before the deadline
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WheelX's itch.io page

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Comments

Host(+1)

This is a game I lack the brainpower for, mostly in terms of tracking elemental weaknesses in realtime etc. I see that largely as a communication issue though. The core concept is really solid, I love the idea of actively using/switching around the wheel and rotating it, and the movement controller is pretty nice.

I never quite got the logic behind why some bounces would work or fail, nor really what my spells did outside of change colors, but it didn't really stop it from being fun. In a lot of ways, it was refreshing to play something unique and indiscernible. This definitely left me wanting more, while also making me think about the other ways throwing things would be fun in games. Great work.

Submitted(+1)

Wow - loved this. Swapping wheel segments on the fly is quite fun; would love to see more!

Submitted(+1)

Wheel!!!

I had so much fun juggling the wheel with this one!

Submitted(+1)

Absolute blast, I have a soft spot for boomer shooters and first person games with wacky movement! I just love bouncing on walls and dunking on random strangers walking by with my wizard powers.
I especially love the art style, it looks fantastic! I wanna learn more about how you make textures and UVs. Also, whatever shader technique you used for the disk is fantastic :) 
I feel like my only complaint is that you can kinda just ignore the wheel mechanic and spam random spells at people till they die. I wish there was more to it than just dealing more damage to enemies of certain types. Regardless, I had fun anyway. Fantastic job!

Submitted(+1)

good mechanics! some more polish on things like health bar and movement clarity would be nice, but overall had fun bouncing the wheel and killing dudes. tried to parkour up in the big courtyard area, but the last jump seemed difficult. nice job!

Submitted(+1)

This one was fun! I really liked the mechanic of throwing out the boomerang then clicking on it to make it rebound with spells, it reminds me a lot of the coins from ULTRAKILL and was super satisfying to pull off. I believe I reached the end, the big courtyard - i fought until no enemies spawned anymore so I assume that was it haha. Great job!!

Submitted(+1)

I love a lot about how this looks! Anything that emulates the ultrakill coin mechanic has got my immediate interest.

Submitted (1 edit) (+1)

A mix between Kratos and Thor ! The master of the wheel , super idea , somehow my discus felt broken like i was not able to change the color anymore , and weirdly I felt like the weakness was not really working. My best weapon was to get back the discus directly in their face , that is super efficient !