The game feels...rough. The roughest part being how the button for "summon a platform at the cursor" is not a mouse button, but spacebar.
The puzzles are also extremely simple. The only one I had difficulty with was the one where you need to nerdpole up a couple of platforms, and that has more to do with the controls (and particularly figuring out where the platforms spawn relative to the cursor) than anything about the puzzle itself.

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