Hey this is pretty fun! and for your own framework? wow that's impressive. I wouldn't mind taking a lok at it it seems really fast. Good job man!
Play game
Mario is Doomed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #5 | 4.308 | 4.308 |
How much do you enjoy the game overall? | #7 | 3.769 | 3.769 |
Audio | #8 | 3.615 | 3.615 |
Overall | #8 | 3.667 | 3.667 |
How well does the game fit the themes? | #14 | 3.846 | 3.846 |
Gameplay | #18 | 3.462 | 3.462 |
How well did the game make use of diversifiers? | #23 | 3.000 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time was taken?
Under 3 hours for build one, 3 hours for the second build and 3 hours with a lot of last minute crunch for the third :P
Use of theme?
Classic game with novel twist - Play through the iconic level 1-1 from Super Mario Bros as DoomGuy, with a surprise ending!
Use of diversifiers?
Source code (uploaded on itch.io for build 3)
Multiple controls in the post 9 hour build - WASD JK/ Arrow Keys XZ and even controller support!
Colorblind friendly
Main Menu - Well it's there technically :P
Tweeted the jam, edited the theme (way too many times), made a time lapse, doing a postmortem too this time :D
Make a game you've never made before - My first platformer, made in my own framework (written on top of MonoGame) and the first game to be made in that framework! (I call it TinyEngine, because obviously I do. Included in the source files for your amusement)
Did you have fun?
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