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Meadow Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the theme | #9 | 3.875 | 3.875 |
Visuals | #20 | 2.750 | 2.750 |
Audio | #20 | 2.125 | 2.125 |
Overall | #24 | 2.600 | 2.600 |
How much do you enjoy the game overall? | #27 | 2.375 | 2.375 |
Gameplay | #31 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A funny little experience! A lose state would be cool to add a challenge! Otherwise, well done, looking forward for more of your work! :)
Love the flower animations. :D Feels like some clicker components would be really helpful just to have the player do something while they wait. I was hoping the factory would be upgraded to a castle in the end, but alas, you played me. :(
Thanks! I like the idea of the clicker, I'll give it a shot at some point.
Supre funny and chilly to play
Great Mechanism .supre aswome
Hope .we see a complete game
please check my submission also
Thank you. I hope you will.
Nice concept feels like cookie clicker for minors. Would be more interesting with more elements to balance, and more feedback for the player. Even using simple animations on the characters might help make the game more immersive.
Also worker safety at the factory is not a thing it seams lol.
There NEEDS to be some more interactivity on the players part. One of the most important components of a game like this is how the player needs to keep multiple systems from falling apart, while progressing towards an end goal. If the workers were feisty when in the negatives, or if there were other factories that you could control but would start to go into chaos when you weren't looking at it would make the game more engaging. I know that's a lot to do in only 3-hours, but its just what I though about this game. The art style if good though.
Yes, thank you, you articulated my numerous whims of improvement perfectly. I will probably expand onto this game one day, or just make another one. I was thinking of perhaps the chimneys breaking or the workers striking - I think that would work quite well. Thanks again for playing!
The graphics of this take me back to the golden age of flash games. Although there isn't a lot, the audio you added really helps to make the game not feel so flat. With some more upgrades and a way to make money actively (such as clicking something) this could be a pretty solid idle game. Good work!