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Michael Carstairs

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A member registered Dec 10, 2016 · View creator page →

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Really cool concept. Over all the game plays well. I personally would like more player feedback and variation. 

Really cool concept. Over all the game plays well. I personally would like more player feedback and variation. 

Cool Concept. Could do with some more player feedback. and visuals to make the snow flake feel more powerful. But over all cute little game. 

Nice concept. The short timer is a very frustrating with the lack of smooth movement. Felt like I was driving a tank not a sled on ice/snow. With more work I think it could be a really cool game. 

cool simple concept. I love a puzzle game so you got me. Would have liked some completed/reward music or something for me would have made it feel more like an accomplishment as a player.

Over all cool concept. Would love more player feedback and a way to "Super shove" to remove more faster. At the moment feels good for like a minute or two and then starts to feel a bit like a chore. And more player feedback would help solve that issue I think. Over all its a good start. 

Cool Concept, feels more like an experience then a game to me. I would also love to have mouse movement for moving the parts around? Over all cool stress free experience. 

Nice idea. Found it quite initiative and l like the feeling of the controls. Changing the sprite of the player, and adding some trail renderer or something to the back in the shape of car tires would make it more interesting imo. 

Yep its a flappy bird not much i can say. 

More feedback like simple sparkles when you pick up an oak might help make the game more interesting.

Cool little game. Some audio would make it more immersive. Also if the transitions where longer and it may be more visually stimulating. 

Cool Concept. Nice feeling on zen when playing. 

Cool Concept, Spent the first few min planting trees on land then i found out you can plant them in the water. This made me unnaturally happy.  Would love to see more control over how the trees work. Like upgrading them with seeds to last longer or produce more resources. 

So the game is like cookie clicker with more movement. 

I played for about 5 min and didn't get to an end state. Is there one. 

Concept is cool. however I feel the interaction could do with more feedback. The birds bursting into feathers, an audio cue for the tree getting bigger and the guard having some visual cue to when it will be destroyed. 

Cool game. 

Nice way to learn something new. feel like the first level that you play should be less taxing. if each section had an interactive example it might be more approachable for more players. 

Nice puzzle found it a bit confusing at the start I died randomly unsure if I need to cut down a tree within a set number of moves. 

Would like more feedback when I interact with the trees. Or a visual count of how many trees are left. 

interesting take on the theme. Love the art style and movement feels cool. Would love some more feedback for the player like audio, or visuals but its a great start. 

OK so first off I can't be unbiased I love puzzles that are like this so umm... more please. 

Love the squash and stretch for movement. My only issue is that some tiles are off centre a bit and you can go though them. Because they are so close in colour to the blocking tiles its hard to see where to go at times. 

Maybe make them the same colour as the ball(player) or a just use a basic tile. Add a small bit of screen shake when you hit the walls even if its animated on the camera one for each possible direction of wall would be relay cool. 

Please make more Love this type of maze puzzle. 

Cool game, Loved the staggered shoot mechanic and the little learning curve at the start. 

More player feedback would be cooler. Like screen shake or partial effects when the elf's are destroyed. 

Played for about 3-5 min didn't see and end state. Is there one ? Just wondering :) 

This is cool, Only problem I see/hear is the audio for a new branch or leaf is so loud and annoying after a while. If that audio was more chill would be a cool zen game and I could play for ages.

Cool Concept. 

Even with the camera at a strange angle its enjoyable to play with the UI bar for the charged shot. 

As the game is not fully to a standard I wont be critical :P 

Adding some screen shake when you hit the trees would be cool and trail effects on the long that react to the speed/power of the throw would make it cool. 

Keep up the good work. Can't wait to see a updated version. 

Cool concept, Feel like the collisions are a little bit unforgiving. Would love some more feedback. When the player shoots something a little screen shake would be interesting. 

Glad you liked it :) 

Whoop thank you :D

Trail  renderer its part of unity by default :) just mess around with the graph to get the shape your after :P 

https://docs.unity3d.com/ScriptReference/TrailRenderer.html

Love the concept.  I have liked there to be more to revealing the hidden blocks. IF the audio track became more complex making it feel like the blocks were creating the music might be an idea. Love the looking for blocks and how they don't appear while i'm in the same area as them. 

Would like to see where this games development would take you :) 

Cool Idea, I would like to see more visual and audible player feedback.  As the game is so based when the ball interacts with a good wall there is a partial explosion of music notes, while interacting with a sound proof wall could result in a speaker with the red sign marking or no. simple interations that make the player want to explore the world more and try new things.

Love the idea, found the scaling a bit off got very irritating very fast only cause of the wolf(s) I can deal with one of then but the rest can go bite a sheep. 

Quite enjoyable, and interesting mechanic. Found it difficult to set up the right pitch for my voice (That's a me problem lol). Other then that would love to see this improved and made into an more responsive game with partial effects and tones of player feedback. 

Really Cool idea, Love the flipping of colors to interact with the world. I do feel that the interactions within the world could use some cleaning up as I found it quite difficult to understand what was happeningg for a while and I constantly died within the first few seconds a few times with no Mines on the screen. 

It feels a bit too unfair with the bars getting bigger and I believe to be different sizes when they are at their biggest. It makes it very difficult to judge what action to take. Maybe by using a color code and having three different sizes the player may find it more fair.

Really cool concept. Everything looks like it would be cool to play. But for me picking up the audio form the mic was not working so well. Once the plain goes up there is nothing I can do or not do to make it come down. 

Cool game and nice interpretation of the theme. It feels like the start of a hacking scene in a move. Would be cool if there was a way the tension was increased over time. It may have been getting faster but didn't feel like it to me. 

Cool game, Gives the feeling of retro games. Like playing this on really lose joystick would be cool. 

Cool Concept, I feel it would better if it had more of a visual style like cookie clicker. 

Found that there was little to no time to figure out how the play the game. A slower start along with more player feedback would make the game more enjoyable. maybe having a faint glow when two parts that should be together get closer. 

Really interesting concept. With a focus on building. I really enjoy the pacing of the game. The first level gave me just enough time to figure out the games controls, in the following levels I found it a lot easier but the timer kept me on my toes. more player feedback would be cool to enhance what is already there.  

Overall an interesting approach to a puzzle game. I feel like there is a lot of areas to expand on with this prototype.  Maybe adding elements of a rouge-lite might be an area to explore. Over all good concept and interesting mechanics. 

Is an interesting starting point for a game. Needs more visual player feedback. Maybe something like your filling a truck when the truck is full you get an extra 10 seconds or something like that. Over all I felt if has potential but needs more juice. 

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Nice concept feels like cookie clicker for minors. Would be more interesting with more elements to balance, and more feedback for the player.  Even using simple animations on the characters might help make the game more immersive. 

Also worker safety at the factory is not a thing it seams lol. 

Cool concept. As this appears to be a typing game I think it would benefit form a focus on the keys and the mouse acting as a secondary motion. If when you type the letter then the dice lights up it color and them fades. Allowing for the player to remember the colors and then use the mouse to remove them. Using the mouse to check the color while typing at the same time feels a little clumsy.

I love the art style, everything about the art style makes me happy. :)