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A jam submission

Abyss CrossingView game page

It does not end.
Submitted by Tim Krief (@timkrief) — 1 day, 11 hours before the deadline
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Abyss Crossing's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the theme?#34.2504.250
Gameplay#62.7502.750
How much do you enjoy the game overall?#72.0002.000
Overall#72.4502.450
Audio#81.0001.000
Visuals#92.2502.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host(+1)

I think you've found a very interesting solution to represent depth with light! That said, I still don't know when I would hit a block moving side to side! Overall, the game is addicting and fun! Well done!

Developer(+1)

Thanks for playing the game and for the feedback, I'm sure I'll find a proper solution for that! It was my first TriJam and a funny experiment ;)

Submitted

It feels a bit too unfair with the bars getting bigger and I believe to be different sizes when they are at their biggest. It makes it very difficult to judge what action to take. Maybe by using a color code and having three different sizes the player may find it more fair.

Developer

There are more and more bars and they are coming quicker and quicker, but I never changed their size. I think I could have make the perspective more understandable. Thanks for the feedback ;)