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Cretan Labyrinth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #7 | 4.800 | 4.800 |
How well does the game fit the themes? | #8 | 4.400 | 4.400 |
Overall | #11 | 3.593 | 3.593 |
Visuals | #12 | 3.480 | 3.480 |
Gameplay | #16 | 3.000 | 3.000 |
How much do you enjoy the game overall? | #17 | 3.000 | 3.000 |
Audio | #18 | 2.880 | 2.880 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3Hours
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Comments
Wow great idea, the minotaur stood no change :D.
Love the game and love the greek mythology.
I wanted to do something with the Minotaure and Theseus. I'm happy to see someone doing something good with this idea :)
Nice graphics & good concept. But there is no difficulty. It would be better to add some enemy to chase us. Good job!
Yeep, I forget to set a bool, so you have an endless turn, no turn for the minotaur if you don't finish your turn! Thanks for the feedback!
Innovative idea!
Thanks for the feedback!
Neat concept. The game seemed really easy but I think was maybe just a bug because I could just keep rolling and moving without ever ending my turn and giving the Minotaur a turn :). I assume I should have only been able to roll once per turn in which case I can see some neat strategy to the game play. Besides that, the rest of this was pretty good for only 3 hours!
Yeep, that's my fault, I forget a bool after the last bugfix... So now it's not a bug, it's a feature!!!! Lol... just kidding! Thanks a lot for your comment!
Nice concept and aesthetic. Great for 3 hours
Thanks for the feedback!
Nice little board game. Games with UI and AI are hard to develop in a short time, well done!
I thought I was gonna be able to do it faster.. But it's pretty hard indeed! Thanks for the feedback!
Nice little game! The browser version didn't work for me, and the windows download has a debug console packed with it(?) and has some bugs (I can reroll & move infinitely, for example) but other than that, especially a really cool concept that uses the theme really nicely!
:facepalm: So much hurry in the final, I didn't properly export. And I couldn't test the windows export cause, linux here! But thanks a lot for the feedback and sorry for the bugs!
No problem at all! I get it, gamejams are mostly a ton of hectics haha, especially when the end is nearing. Really did enjoy the concept, keep up the good jams!